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items:equipment:weapons:medium_flash_pistol [2026/02/09 15:37] ms_ashitems:equipment:weapons:medium_flash_pistol [2026/02/11 14:40] (current) – removed ms_ash
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-====== Flash Pistol ======  +
-<WRAP center 700px> +
-<tab-group> +
-<tab title="Class 1"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 1,800c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   4c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 3  |  D4 + 2  |  6 - 24  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 2"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 14,400c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   8c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 6  |  2D4 + 4  |  9 - 36  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 3"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 48,600c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   12c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 9  |  3D4 + 6  |  12 - 48  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 4"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 115,200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   16c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 12  |  4D4 + 8  |  15 - 60  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 5"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 225,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   20c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 15  |  5D4 + 10  |  18 - 72  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-</tab-group> +
-</WRAP>+