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items:equipment:weapons:medium_flash_pistol [2026/02/09 16:25] ms_ashitems:equipment:weapons:medium_flash_pistol [2026/02/11 14:40] (current) – removed ms_ash
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-====== Flash Pistol ======  +
-//A Flash Pistol is a balanced, one-handed energy sidearm built around WyvernWorks Studios’ Flash laser technology. Its moderate size and mass give it a steady, predictable feel in the hand while remaining quick to draw and comfortable to carry for most users. Compared to lighter models, it projects a stronger, longer-reaching beam with improved armour-piercing performance, without becoming unwieldy or sluggish. In practice, this is the dependable middle of the Flash range — reliable, adaptable, and effective in the majority of everyday combat situations.//\\ +
----- +
-//“Five stars, no notes — we went in for the rides and came out with a whole family armoury! Got the WyvernWorld bundle deal at the gift store, five shiny Standard Flash Pistols in one of those cute branded carry-cases, and honestly it made the whole trip feel worth it. Kids were practically vibrating with joy in the back seat, my partner’s still laughing about the savings, and the drive home was a blast — nothing like a little ‘veshrak target practice’ out the windows to keep everyone entertained. Best theme-park memory we’ve ever made, truly; WyvernWorks really knows how to bring families together.”//\\ +
-<WRAP center 700px> +
-<tab-group> +
-<tab title="Class 1"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 1,800c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   4c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 3  |  D4 + 2  |  6 - 24  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 2"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 14,400c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   8c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 6  |  2D4 + 4  |  9 - 36  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 3"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 48,600c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   12c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 9  |  3D4 + 6  |  12 - 48  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 4"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 115,200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   16c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 12  |  4D4 + 8  |  15 - 60  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-<tab title="Class 5"> +
-|< 100% 22% 22% 12% 22% 22% >| +
-^Flash Pistol^^^^^ +
-^  [WyvernWorks Studios] - //Your Childhood, Copyrighted.//  ||||| +
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy] +
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 225,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   20c    | +
-^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> +
-|  [[:Stats#Brawn]]: 15  |  5D4 + 10  |  18 - 72  |  3  |  3  | +
-^Traits ||||| +
-|  [Armour Piercing], [Balanced], [Dangerous], [Fortuitous], [Light], [Signature Range] and [Trusty].  ||||| +
-^Effects||||| +
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| +
-</tab> +
-</tab-group> +
-</WRAP>+