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| items:equipment:weapons:nunchaku [2026/05/18 15:24] – ms_ash | items:equipment:weapons:nunchaku [2026/06/12 11:02] (current) – external edit 127.0.0.1 |
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| | ====== Nunchaku ====== |
| | <WRAP center 700px> |
| | <tab-group> |
| | <tab title="Class 1"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Nunchaku^^^^^ |
| | ^ [DynaVision United] - //Where we put the D in U!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Coordination] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 3 | D6 + Agi | 1 | - | 2 | |
| | ^Traits ||||| |
| | | [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Light] & [Two-Handed]. ||||| |
| | ^Effects||||| |
| | |Unlike other [Two-Handed] [Items], [Nunchaku] only require 1 [Holster] to store. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you immediately resolve a [Successful] [Attack] with this [Weapon] against yourself, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 2"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Nunchaku^^^^^ |
| | ^ [DynaVision United] - //Where we put the D in U!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Coordination] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 3,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 6 | 2D6 + Agi | 1 - 2 | - | 2 | |
| | ^Traits ||||| |
| | | [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Light] & [Two-Handed]. ||||| |
| | ^Effects||||| |
| | |Unlike other [Two-Handed] [Items], [Nunchaku] only require 1 [Holster] to store. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you immediately resolve a [Successful] [Attack] with this [Weapon] against yourself, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 3"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Nunchaku^^^^^ |
| | ^ [DynaVision United] - //Where we put the D in U!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Coordination] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 6,750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 9 | 3D6 - Agi | 1 - 3 | - | 2 | |
| | ^Traits ||||| |
| | | [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Light] & [Two-Handed]. ||||| |
| | ^Effects||||| |
| | |Unlike other [Two-Handed] [Items], [Nunchaku] only require 1 [Holster] to store. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you immediately resolve a [Successful] [Attack] with this [Weapon] against yourself, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 4"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Nunchaku^^^^^ |
| | ^ [DynaVision United] - //Where we put the D in U!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Coordination] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 12,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 12 | 4D6 - Agi | 1 - 6 | - | 2 | |
| | ^Traits ||||| |
| | | [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Light] & [Two-Handed]. ||||| |
| | ^Effects||||| |
| | |Unlike other [Two-Handed] [Items], [Nunchaku] only require 1 [Holster] to store. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you immediately resolve a [Successful] [Attack] with this [Weapon] against yourself, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 5"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Nunchaku^^^^^ |
| | ^ [DynaVision United] - //Where we put the D in U!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Coordination] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 18,750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 15 | 5D6 - Agi | 3 - 12 | - | 2 | |
| | ^Traits ||||| |
| | | [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Light] & [Two-Handed]. ||||| |
| | ^Effects||||| |
| | |Unlike other [Two-Handed] [Items], [Nunchaku] only require 1 [Holster] to store. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you immediately resolve a [Successful] [Attack] with this [Weapon] against yourself, as [Appropriate].||||| |
| | </tab> |
| | </tab-group> |
| | </WRAP> |