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| items:equipment:weapons:nunchuku [2026/05/17 10:24] – external edit 127.0.0.1 | items:equipment:weapons:nunchuku [Unknown date] (current) – external edit (Unknown date) 127.0.0.1 |
|---|
| | ====== Nunchucku ====== |
| | <WRAP center 700px> |
| | <tab-group> |
| | <tab title="Class 1"> |
| | |< 100% 0% 20% 20% 20% 20% 20%>| |
| | ^Nunchucku^^^^^^ |
| | |[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| |
| | ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ |
| | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 3 | D6 + <wrap preview>[[:Stats:Agility]]</wrap> | 1 | - | 1 | |
| | ^ ^Traits^^^^^ |
| | | | <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap> ||||| |
| | ^ ^Effects^^^^^ |
| | | |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.||||| |
| | </tab> |
| | <tab title="Class 2"> |
| | |< 100% 0% 20% 20% 20% 20% 20%>| |
| | ^Nunchucku^^^^^^ |
| | |[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|4,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| |
| | ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ |
| | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 6 | 2D6 + <wrap preview>[[:Stats:Agility]]</wrap>x2 | 1 - 3 | - | 1 | |
| | ^ ^Traits^^^^^ |
| | | | <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap> ||||| |
| | ^ ^Effects^^^^^ |
| | | |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.||||| |
| | </tab> |
| | <tab title="Class 3"> |
| | |< 100% 0% 20% 20% 20% 20% 20%>| |
| | ^Nunchucku^^^^^^ |
| | |[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|13,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| |
| | ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ |
| | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 9 | 3D6 + <wrap preview>[[:Stats:Agility]]</wrap>x3 | 1 | - | 1 | |
| | ^ ^Traits^^^^^ |
| | | | <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap> ||||| |
| | ^ ^Effects^^^^^ |
| | | |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.||||| |
| | </tab> |
| | <tab title="Class 4"> |
| | |< 100% 0% 20% 20% 20% 20% 20%>| |
| | ^Nunchucku^^^^^^ |
| | |[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|32,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| |
| | ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ |
| | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 12 | 4D6 + <wrap preview>[[:Stats:Agility]]</wrap>x4 | 3 - 12 | - | 1 | |
| | ^ ^Traits^^^^^ |
| | | | <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap> ||||| |
| | ^ ^Effects^^^^^ |
| | | |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.||||| |
| | </tab> |
| | <tab title="Class 5"> |
| | |< 100% 0% 20% 20% 20% 20% 20%>| |
| | ^Nunchucku^^^^^^ |
| | |[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]|| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|62,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| |
| | ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ |
| | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 15 | 5D6 + <wrap preview>[[:Stats:Agility]]</wrap>x5 | 6 - 24 | - | 1 | |
| | ^ ^Traits^^^^^ |
| | | | <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap> ||||| |
| | ^ ^Effects^^^^^ |
| | | |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.||||| |
| | </tab> |
| | </tab-group> |
| | </WRAP> |
| |