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items:equipment:weapons:nunchuku [2026/05/17 10:24] – external edit 127.0.0.1items:equipment:weapons:nunchuku [Unknown date] (current) – external edit (Unknown date) 127.0.0.1
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 +====== Nunchucku ======
 +<WRAP center 700px>
 +<tab-group>
 +<tab title="Class 1">
 +|< 100% 0% 20% 20% 20% 20% 20%>|
 +^Nunchucku^^^^^^
 +|[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||
 +^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^
 +| |  <wrap preview>[[:Stats:Brawn]]</wrap>: 3  |  D6 + <wrap preview>[[:Stats:Agility]]</wrap>  |  1  |  -  |  1  |
 +^ ^Traits^^^^^
 +| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   |||||
 +^ ^Effects^^^^^
 +| |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.|||||
 +</tab>
 +<tab title="Class 2">
 +|< 100% 0% 20% 20% 20% 20% 20%>|
 +^Nunchucku^^^^^^
 +|[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|4,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||
 +^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^
 +| |  <wrap preview>[[:Stats:Brawn]]</wrap>: 6  |  2D6 + <wrap preview>[[:Stats:Agility]]</wrap>x2  |  1 - 3  |  -  |  1  |
 +^ ^Traits^^^^^
 +| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   |||||
 +^ ^Effects^^^^^
 +| |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.|||||
 +</tab>
 +<tab title="Class 3">
 +|< 100% 0% 20% 20% 20% 20% 20%>|
 +^Nunchucku^^^^^^
 +|[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|13,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||
 +^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^
 +| |  <wrap preview>[[:Stats:Brawn]]</wrap>: 9  |  3D6 + <wrap preview>[[:Stats:Agility]]</wrap>x3  |  1  |  -  |  1  |
 +^ ^Traits^^^^^
 +| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   |||||
 +^ ^Effects^^^^^
 +| |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.|||||
 +</tab>
 +<tab title="Class 4">
 +|< 100% 0% 20% 20% 20% 20% 20%>|
 +^Nunchucku^^^^^^
 +|[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|32,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||
 +^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^
 +| |  <wrap preview>[[:Stats:Brawn]]</wrap>: 12  |  4D6 + <wrap preview>[[:Stats:Agility]]</wrap>x4  |  3 - 12  |  -  |  1  |
 +^ ^Traits^^^^^
 +| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   |||||
 +^ ^Effects^^^^^
 +| |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.|||||
 +</tab>
 +<tab title="Class 5">
 +|< 100% 0% 20% 20% 20% 20% 20%>|
 +^Nunchucku^^^^^^
 +|[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Bones]]||
 +| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|62,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||
 +^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^
 +| |  <wrap preview>[[:Stats:Brawn]]</wrap>: 15  |  5D6 + <wrap preview>[[:Stats:Agility]]</wrap>x5 |  6 - 24  |  -  |  1  |
 +^ ^Traits^^^^^
 +| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   |||||
 +^ ^Effects^^^^^
 +| |Unlike other <wrap preview>[[:Traits:Two-Handed]]</wrap> items, Nunchucku only require 1 [[:Game Mechanics:Inventory#Holster Slot]] to store.|||||
 +</tab>
 +</tab-group>
 +</WRAP>