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| items:equipment:weapons:phantom_slugger [2025/10/05 11:40] – removing semicolons from headings mentle | items:equipment:weapons:phantom_slugger [2026/06/12 11:02] (current) – external edit 127.0.0.1 |
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| ====== Phantom Slugger ====== | ====== Phantom Slugger ====== |
| | //A Phantom Slugger is a two-handed enchanted bat patterned after the ancient human sport of baseball, manufactured by DynaVision United as both relic and weapon. When swung through the air it produces a sharp, resonant crack that launches a stitched, ghost-leather sphere which tears toward its target with hostile magic rather than physical mass. This spectral projectile ignores conventional armour and bites especially hard into robotic, supernatural or unwarded constructs, with devastating effect. Though slower to bring to bear than typical assault weapons, the bat itself remains a surprisingly effective close-quarters club for anyone who prefers to stop enemies the old-fashioned way.//\\ |
| | ---- |
| | //In the late centuries of human pre-expansion, baseball slowly withered as humanity grew heavier and slower, without the aid of cybernetic procedures, turning what had once been a frantic running game into a lumbering spectacle of stationary swings. Audiences, conditioned by an increasingly need for violent entertainment, drifted away when it became clear that no one was ever seriously hurt and nothing truly died on the field. By the time DynaVision United began preserving the game’s artifacts in enchanted form, baseball had already passed into memory — remembered less as a sport, and more as a method of generating trading cards.//\\ |
| <WRAP center 700px> | <WRAP center 700px> |
| <tab-group> | <tab-group> |
| <tab title="Class 1"> | <tab title="Class 1"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Phantom Slugger^^^^^ | ^Phantom Slugger^^^^^ |
| ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||| | ^ [DynaVision United] - //Where we put the D in U.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Impact]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Magic] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Impact] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 1,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 4 | 2D8 + [[:Stats#Wits]] | 1 - 24 | - | 1 | | | [[:Stats#Brawn]]: 4 | 2D8 + Wits | 1 - 24 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Magical]]</wrap> ||||| | | [Magical], [Fortuitous], [Brutal] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Phantom Slugger^^^^^ | ^Phantom Slugger^^^^^ |
| ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||| | ^ [DynaVision United] - //Where we put the D in U.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Impact]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Magic] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Impact] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|8,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 4,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 8 | 4D8 + [[:Stats#Wits]]x2 | 1 - 36 | - | 1 | | | [[:Stats#Brawn]]: 8 | 4D8 + Wits | 1 - 36 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Magical]]</wrap> ||||| | | [Magical], [Fortuitous], [Brutal] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Phantom Slugger^^^^^ | ^Phantom Slugger^^^^^ |
| ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||| | ^ [DynaVision United] - //Where we put the D in U.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Impact]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Magic] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Impact] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|27,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 9,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 12 | 6D8 + [[:Stats#Wits]]x3 | 1 - 48 | - | 1 | | | [[:Stats#Brawn]]: 12 | 6D8 + Wits | 1 - 48 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Magical]]</wrap> ||||| | | [Magical], [Fortuitous], [Brutal] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Phantom Slugger^^^^^ | ^Phantom Slugger^^^^^ |
| ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||| | ^ [DynaVision United] - //Where we put the D in U.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Impact]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Magic] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Impact] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|64,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 16,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 16 | 8D8 + [[:Stats#Wits]]x4 | 1 - 60 | - | 1 | | | [[:Stats#Brawn]]: 16 | 8D8 + Wits | 1 - 60 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Magical]]</wrap> ||||| | | [Magical], [Fortuitous], [Brutal] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Phantom Slugger^^^^^ | ^Phantom Slugger^^^^^ |
| ^[[:Corporations#DynaVision United]] - //Where we put the D in U.//||||| | ^ [DynaVision United] - //Where we put the D in U.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Impact]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Magic] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Impact] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|125,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 25,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 20 | 10D8 + [[:Stats#Wits]]x5 | 1 - 72 | - | 1 | | | [[:Stats#Brawn]]: 20 | 10D8 + Wits | 1 - 72 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Magical]]</wrap> ||||| | | [Magical], [Fortuitous], [Brutal] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5b - Jan / 2026 |
| | * Lore added |
| | * Added Fortuitous - Injury |
| | * Error Fixed: Added Two-Handed Ability |
| | </WRAP> |