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| items:equipment:weapons:pike [2025/10/05 11:40] – removing semicolons from headings mentle | items:equipment:weapons:pike [2026/06/12 11:02] (current) – external edit 127.0.0.1 |
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| ====== Pike ====== | ====== Pike ====== |
| <WRAP center 700px> | <WRAP center 700px> |
| <tab-group> | <tab-group> |
| <tab title="Class 1"> | <tab title="Class 1"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Pike^^^^^ | ^Pike^^^^^ |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | ^ [Elysian Greens] - //100% magically grown. Vat to table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|250c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 200c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 7 | 1D10 + <wrap preview>[[:Traits:Versatile]]</wrap> | 3 - 6 | - | 1 | | | [[:Stats#Brawn]]: 7 | D10 + 2x Vers | 3 - 6 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Silenced], [Two-Handed] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action||||| | |You may perform the [Intercept] [Action] up to the [Range] of this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Action] with this [Weapon], you may also perform the [Opportunity Attack] [Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Pike^^^^^ | ^Pike^^^^^ |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | ^ [Elysian Greens] - //100% magically grown. Vat to table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 800c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 14 | 2D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x2 | 6 - 24 | - | 1 | | | [[:Stats#Brawn]]: 14 | 2D10 + 2x Vers | 6 - 12 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Silenced], [Two-Handed] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action||||| | |You may perform the [Intercept] [Action] up to the [Range] of this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Action] with this [Weapon], you may also perform the [Opportunity Attack] [Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Pike^^^^^ | ^Pike^^^^^ |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | ^ [Elysian Greens] - //100% magically grown. Vat to table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|6,750c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 1,800c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 21 | 3D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x3 | 9 - 36 | - | 1 | | | [[:Stats#Brawn]]: 21 | 3D10 + 2x Vers | 9 - 24 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Silenced], [Two-Handed] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action||||| | |You may perform the [Intercept] [Action] up to the [Range] of this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Action] with this [Weapon], you may also perform the [Opportunity Attack] [Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Pike^^^^^ | ^Pike^^^^^ |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | ^ [Elysian Greens] - //100% magically grown. Vat to table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 3,200c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 28 | 4D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x4 | 12 - 48 | - | 1 | | | [[:Stats#Brawn]]: 28 | 4D10 + 2x Vers | 12 - 36 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Silenced], [Two-Handed] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action||||| | |You may perform the [Intercept] [Action] up to the [Range] of this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Action] with this [Weapon], you may also perform the [Opportunity Attack] [Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Pike^^^^^ | ^Pike^^^^^ |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | ^ [Elysian Greens] - //100% magically grown. Vat to table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|31,250c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 5,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 35 | 5D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x5 | 15 - 60 | - | 1 | | | [[:Stats#Brawn]]: 35 | 5D10 + 2x Vers | 15 - 48 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Silenced], [Two-Handed] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action||||| | |You may perform the [Intercept] [Action] up to the [Range] of this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Action] with this [Weapon], you may also perform the [Opportunity Attack] [Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |