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items:equipment:weapons:pike [2025/10/05 11:45] – removing semicolons from headings mentleitems:equipment:weapons:pike [2026/06/12 11:02] (current) – external edit 127.0.0.1
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-====== Pike ======+====== Pike ====== 
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Pike^^^^^ ^Pike^^^^^
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| + [Elysian Greens] - //100% magically grown. Vat to table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Melee]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|250c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>  +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 200c ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>      
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 7  |  1D10 <wrap preview>[[:Traits:Versatile]]</wrap>   3 - 6  |       |   |+|  [[:Stats#Brawn]]: 7  |  D10 2x Vers   3 - 6  |   |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close Combat]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Versatile]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  |||||+|  [Close Combat], [Fortuitous], [Silenced], [Two-Handed] [Versatile] |||||
 ^Effects||||| ^Effects|||||
-|Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action|||||+|You may perform the [Intercept] [Actionup to the [Rangeof this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Actionwith this [Weapon], you may also perform the [Opportunity Attack[Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Pike^^^^^ ^Pike^^^^^
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| + [Elysian Greens] - //100% magically grown. Vat to table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Melee]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>  +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 800c ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>      
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 14  |  2D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x2   6 - 24        |   |+|  [[:Stats#Brawn]]: 14  |  2D10 + 2x Vers   6 - 12    |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close Combat]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Versatile]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  |||||+|  [Close Combat], [Fortuitous], [Silenced], [Two-Handed] [Versatile] |||||
 ^Effects||||| ^Effects|||||
-|Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action|||||+|You may perform the [Intercept] [Actionup to the [Rangeof this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Actionwith this [Weapon], you may also perform the [Opportunity Attack[Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Pike^^^^^ ^Pike^^^^^
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| + [Elysian Greens] - //100% magically grown. Vat to table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Melee]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|6,750c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>  +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 1,800c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>      
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 21  |  3D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x3   9 - 36        |   |+|  [[:Stats#Brawn]]: 21  |  3D10 + 2x Vers   9 - 24    |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close Combat]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Versatile]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  |||||+|  [Close Combat], [Fortuitous], [Silenced], [Two-Handed] [Versatile] |||||
 ^Effects||||| ^Effects|||||
-|Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action|||||+|You may perform the [Intercept] [Actionup to the [Rangeof this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Actionwith this [Weapon], you may also perform the [Opportunity Attack[Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Pike^^^^^ ^Pike^^^^^
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| + [Elysian Greens] - //100% magically grown. Vat to table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Melee]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>  +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 3,200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>      
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 28  |  4D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x4   12 - 48        |   |+|  [[:Stats#Brawn]]: 28  |  4D10 + 2x Vers   12 - 36    |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close Combat]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Versatile]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  |||||+|  [Close Combat], [Fortuitous], [Silenced], [Two-Handed] [Versatile] |||||
 ^Effects||||| ^Effects|||||
-|Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action|||||+|You may perform the [Intercept] [Actionup to the [Rangeof this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Actionwith this [Weapon], you may also perform the [Opportunity Attack[Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Pike^^^^^ ^Pike^^^^^
-^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| + [Elysian Greens] - //100% magically grown. Vat to table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Melee]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|31,250c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>  +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 5,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>      
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 35  |  5D10 + <wrap preview>[[:Traits:Versatile]]</wrap>x5   15 - 60        |   |+|  [[:Stats#Brawn]]: 35  |  5D10 + 2x Vers   15 - 48    |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close Combat]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Versatile]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  |||||+|  [Close Combat], [Fortuitous], [Silenced], [Two-Handed] [Versatile] |||||
 ^Effects||||| ^Effects|||||
-|Whenever you perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon, you may also perform the <wrap preview>[[:Base_Actions:Intercept]]</wrap> Action again the same target as a Free Action|||||+|You may perform the [Intercept] [Actionup to the [Rangeof this [Weapon], in addition to [Adjacency], nor are you required to move your [Character]. \\ \\ In addition, anytime you perform the [Intercept] [Actionwith this [Weapon], you may also perform the [Opportunity Attack[Action] against the same [Target] as a [Free Action]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>