Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| items:equipment:weapons:plasma_sprayer [2026/02/02 17:54] – ms_ash | items:equipment:weapons:plasma_sprayer [2026/06/12 11:01] (current) – external edit 127.0.0.1 | ||
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| Line 8: | Line 8: | ||
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| | ||
| ^Plasma Thrower^^^^^ | ^Plasma Thrower^^^^^ | ||
| - | ^ [Sourcery Solutions] - // | + | ^ [Sourcery Solutions] - // |
| ^<wrap preview> | ^<wrap preview> | ||
| ^<wrap preview> | ^<wrap preview> | ||
| Line 15: | Line 15: | ||
| | [[: | | [[: | ||
| ^Traits ||||| | ^Traits ||||| | ||
| - | | [Close Combat], [Fortuitous], | + | | [Close Combat], [Fortuitous], |
| ^Effects||||| | ^Effects||||| | ||
| |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | ||
| Line 22: | Line 22: | ||
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| | ||
| ^Plasma Thrower^^^^^ | ^Plasma Thrower^^^^^ | ||
| - | ^ [Sourcery Solutions] - // | + | ^ [Sourcery Solutions] - // |
| ^<wrap preview> | ^<wrap preview> | ||
| ^<wrap preview> | ^<wrap preview> | ||
| Line 29: | Line 29: | ||
| | [[: | | [[: | ||
| ^Traits ||||| | ^Traits ||||| | ||
| - | | [Close Combat], [Fortuitous], | + | | [Close Combat], [Fortuitous], |
| ^Effects||||| | ^Effects||||| | ||
| |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | ||
| Line 36: | Line 36: | ||
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| | ||
| ^Plasma Thrower^^^^^ | ^Plasma Thrower^^^^^ | ||
| - | ^ [Sourcery Solutions] - // | + | ^ [Sourcery Solutions] - // |
| ^<wrap preview> | ^<wrap preview> | ||
| ^<wrap preview> | ^<wrap preview> | ||
| Line 43: | Line 43: | ||
| | [[: | | [[: | ||
| ^Traits ||||| | ^Traits ||||| | ||
| - | | [Close Combat], [Fortuitous], | + | | [Close Combat], [Fortuitous], |
| ^Effects||||| | ^Effects||||| | ||
| |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | ||
| Line 50: | Line 50: | ||
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| | ||
| ^Plasma Thrower^^^^^ | ^Plasma Thrower^^^^^ | ||
| - | ^ [Sourcery Solutions] - // | + | ^ [Sourcery Solutions] - // |
| ^<wrap preview> | ^<wrap preview> | ||
| ^<wrap preview> | ^<wrap preview> | ||
| Line 57: | Line 57: | ||
| | [[: | | [[: | ||
| ^Traits ||||| | ^Traits ||||| | ||
| - | | [Close Combat], [Fortuitous], | + | | [Close Combat], [Fortuitous], |
| ^Effects||||| | ^Effects||||| | ||
| |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | ||
| Line 64: | Line 64: | ||
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| | ||
| ^Plasma Thrower^^^^^ | ^Plasma Thrower^^^^^ | ||
| - | ^ [Sourcery Solutions] - // | + | ^ [Sourcery Solutions] - // |
| ^<wrap preview> | ^<wrap preview> | ||
| ^<wrap preview> | ^<wrap preview> | ||
| Line 71: | Line 71: | ||
| | [[: | | [[: | ||
| ^Traits ||||| | ^Traits ||||| | ||
| - | | [Close Combat], [Fortuitous], | + | | [Close Combat], [Fortuitous], |
| ^Effects||||| | ^Effects||||| | ||
| |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | |Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| | ||
| </ | </ | ||
| </ | </ | ||
| + | </ | ||
| + | ==== Changelog ==== | ||
| + | <WRAP changelog center 800px> | ||
| + | Version 0.5b - Jan / 2026 | ||
| + | * Lore added | ||
| + | * Added Fortuitous - Injury | ||
| + | * Error Fixed: Additional Damage Effect changed from 8 Damage to 10 Damage | ||
| </ | </ | ||
