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Plasma Thrower

A Plasma Sprayer is a two-handed close-assault weapon that projects dense globs of contained plasma in short, forceful arcs. Rather than a continuous stream, it delivers heavy bursts that behave more like thrown mass, striking with intense heat and violent energy transfer. While armour can technically resist plasma exposure, the sheer damage output often overwhelms protection, leaving severe injuries and inducing panic even before contact is made. Developed by Sourcery Solutions, the Plasma Sprayer is expensive to acquire but simple to keep operational, requiring minimal maintenance or reloading and ensuring it is always ready when close-range control turns urgent.


Plasma Thrower
[Sourcery Solutions] - Your Wish, Our Command. Terms May Apply.
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 6,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 7 20 3 - 12 - 3
Traits
[Close Combat], [Fortuitous], [Loud], [Two-Handed] and [Vicious]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead.

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Plasma Thrower
[Sourcery Solutions] - Your Wish, Our Command. Terms May Apply.
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 48,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 14 40 6 - 24 - 3
Traits
[Close Combat], [Fortuitous], [Loud], [Two-Handed] and [Vicious]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead.

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Plasma Thrower
[Sourcery Solutions] - Your Wish, Our Command. Terms May Apply.
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 162,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 21 60 9 - 36 - 3
Traits
[Close Combat], [Fortuitous], [Loud], [Two-Handed] and [Vicious]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead.

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Plasma Thrower
[Sourcery Solutions] - Your Wish, Our Command. Terms May Apply.
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 384,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 28 80 12 - 48 - 3
Traits
[Close Combat], [Fortuitous], [Loud], [Two-Handed] and [Vicious]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead.

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Plasma Thrower
[Sourcery Solutions] - Your Wish, Our Command. Terms May Apply.
Archetype [Weapon] Subtype [Exotic]
Skill [Athletics] Mastery [Impact]
Value 750,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 35 100 15 - 60 - 3
Traits
[Close Combat], [Fortuitous], [Loud], [Two-Handed] and [Vicious]
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains 10 additional [Damage] instead.

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

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