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| Both sides previous revisionPrevious revision | |
| items:equipment:weapons:powered_what_s-it [2026/06/12 11:01] – external edit 127.0.0.1 | items:equipment:weapons:powered_what_s-it [2026/06/26 09:24] (current) – removed ms_wuntch |
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| ====== Powered Whatsit ====== | |
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| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Powered Whatsit^^^^^ | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] \\ [Tool] ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Industrial] | | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Melee]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | [[:Stats#Brawn]]: 1 | 2D8 + <wrap preview>[[:Stats:Brawn]]</wrap> | 1 | - | 2 | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap> ||||| | |
| ^Effects||||| | |
| |**Soulbound** \\ A Powered Whatsit is unique to the creator. Therefore, it conveys <wrap preview>[[:Game Mechanics:Disadvantage]]</wrap> to <wrap preview>[[:Game Mechanics:Check|Checks]]</wrap> and <wrap preview>[[:Game Mechanics:Attacks]]</wrap> to any who would use it if they are not the Rigger that created it, nor can they gain the benefit of it's <wrap preview>[[:Traits:Trusty]]</wrap> Property.\\ \\ Furthermore, all Riggers will know if a Powered Whatsit is being used by someone that did not create it. They will become upset, often objecting, sometimes violently.||||| | |
| </WRAP> | |