| Next revision | Previous revision |
| items:equipment:weapons:quadra_hammer [2026/05/15 16:28] – created ms_ash | items:equipment:weapons:quadra_hammer [2026/06/12 11:01] (current) – external edit 127.0.0.1 |
|---|
| | [[:Stats#Brawn]]: 6 | 4D6 | 1 | 5 | 8 | | | [[:Stats#Brawn]]: 6 | 4D6 | 1 | 5 | 8 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] and [Unwieldy]. ||||| | | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| | [[:Stats#Brawn]]: 12 | 8D6 | 1 - 2 | 5 | 8 | | | [[:Stats#Brawn]]: 12 | 8D6 | 1 - 2 | 5 | 8 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] and [Unwieldy]. ||||| | | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| | [[:Stats#Brawn]]: 18 | 12D6 | 1 - 3 | 5 | 8 | | | [[:Stats#Brawn]]: 18 | 12D6 | 1 - 3 | 5 | 8 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] and [Unwieldy]. ||||| | | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| | [[:Stats#Brawn]]: 24 | 16D6 | 1 - 6 | 5 | 8 | | | [[:Stats#Brawn]]: 24 | 16D6 | 1 - 6 | 5 | 8 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] and [Unwieldy]. ||||| | | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| | [[:Stats#Brawn]]: 30 | 20D6 | 3 - 12 | 5 | 8 | | | [[:Stats#Brawn]]: 30 | 20D6 | 3 - 12 | 5 | 8 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] and [Unwieldy]. ||||| | | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |