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items:equipment:weapons:reaper [2026/02/06 13:59] – created ms_ashitems:equipment:weapons:reaper [2026/06/12 11:01] (current) – external edit 127.0.0.1
Line 3: Line 3:
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 //“Easy. Don’t talk. Don’t even fucking blink, you fucking ganger scum...” He pressed the Reaper past the chatting chrome junkies teeth until the weight alone did the explaining. “This one’s balanced — doesn’t pull left, doesn’t argue, doesn’t miss. I am going to count to three, and your either gunna gimme what I want or I am gunna blow you the away, and unfortunately for you, I can't count...” The click of the action was quiet, but the room wasn’t anymore.//\\ //“Easy. Don’t talk. Don’t even fucking blink, you fucking ganger scum...” He pressed the Reaper past the chatting chrome junkies teeth until the weight alone did the explaining. “This one’s balanced — doesn’t pull left, doesn’t argue, doesn’t miss. I am going to count to three, and your either gunna gimme what I want or I am gunna blow you the away, and unfortunately for you, I can't count...” The click of the action was quiet, but the room wasn’t anymore.//\\
-\\ 
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
-^Reaper^^^^^ +^Light Reaper^^^^^ 
-^  [[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|  <wrap preview>[[:Skills:Athletics]]</wrap>  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap> 100c  |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  450c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   45c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 5  |  D8 + 6  |  6 - 24  |  3  |  3  | |  [[:Stats#Brawn]]: 5  |  D8 + 6  |  6 - 24  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Balanced]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Loud] & [Trusty]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the <wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap> immediately and instantly inflict an <wrap preview>[[:Game Mechanics:Injuries|Injury]]</wrap>, as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a <wrap preview>[[:Game Mechanics:Definitions:Weapon Jam]]</wrap>, as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
-^Reaper^^^^^ +^Light Reaper^^^^^ 
-^  [[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|  <wrap preview>[[:Skills:Athletics]]</wrap>  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  4,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap> 200c  |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  1,800c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   90c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 10  |  2D8 + 12  |  9 - 36  |  3  |  3  | |  [[:Stats#Brawn]]: 10  |  2D8 + 12  |  9 - 36  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Balanced]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Loud] & [Trusty]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the <wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap> immediately and instantly inflict an <wrap preview>[[:Game Mechanics:Injuries|Injury]]</wrap>, as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a <wrap preview>[[:Game Mechanics:Definitions:Weapon Jam]]</wrap>, as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
-^Reaper^^^^^ +^Light Reaper^^^^^ 
-^  [[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|  <wrap preview>[[:Skills:Athletics]]</wrap>  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  13,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap> 300c  |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  4,050c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   135c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 15  |  3D8 + 18  |  12 - 48  |  3  |  3  | |  [[:Stats#Brawn]]: 15  |  3D8 + 18  |  12 - 48  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Balanced]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Loud] & [Trusty]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the <wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap> immediately and instantly inflict an <wrap preview>[[:Game Mechanics:Injuries|Injury]]</wrap>, as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a <wrap preview>[[:Game Mechanics:Definitions:Weapon Jam]]</wrap>, as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
-^Reaper^^^^^ +^Light Reaper^^^^^ 
-^  [[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|  <wrap preview>[[:Skills:Athletics]]</wrap>  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  32,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap> 400c  |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  7,200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   180c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 20  |  4D8 + 24  |  15 - 60  |  3  |  3  | |  [[:Stats#Brawn]]: 20  |  4D8 + 24  |  15 - 60  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Balanced]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Loud] & [Trusty]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the <wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap> immediately and instantly inflict an <wrap preview>[[:Game Mechanics:Injuries|Injury]]</wrap>, as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a <wrap preview>[[:Game Mechanics:Definitions:Weapon Jam]]</wrap>, as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
-^Reaper^^^^^ +^Light Reaper^^^^^ 
-^  [[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|  <wrap preview>[[:Skills:Athletics]]</wrap>  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact] 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  62,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap> 500c  |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  11,250c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   225c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 25  |  5D8 + 30  |  18 - 72  |  3  |  3  | |  [[:Stats#Brawn]]: 25  |  5D8 + 30  |  18 - 72  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Balanced]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Loud] & [Trusty]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the <wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap> immediately and instantly inflict an <wrap preview>[[:Game Mechanics:Injuries|Injury]]</wrap>, as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a <wrap preview>[[:Game Mechanics:Definitions:Weapon Jam]]</wrap>, as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
Line 87: Line 86:
   * Added Dangerous - Weapon Jam   * Added Dangerous - Weapon Jam
   * Error Fixed: Hardpoints lowered 4 > 3   * Error Fixed: Hardpoints lowered 4 > 3
 +  * Upkeep reduced to 50 from 100
 +Version 0.5b - June / 2026
 +  * Added Signature Range Ability
 +  * Value adjusted to reflect this change
 </WRAP> </WRAP>