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Revolver

A one-handed ballistic weapon designed for long range combat and self defence. This device utilizes a rotating multi-chamber system to sequentially align contained munitions with a rifled barrel, accelerating solid projectiles toward a target. As a product of Mammon Swarve Financial, it is manufactured for broad compatibility, ease of maintenance, and consistent performance across varied sapient users. The platform delivers relatively high stopping power for its size, though its effectiveness is reduced against reinforced or armoured targets, and operation requires a continuous supply of compatible munitions. The standard model balances handling and output force, providing an above-average effective range for a one-handed weapon and making it a widely adopted general-purpose sidearm.


“I learned it from a Ratatoskr, yeah? Said it was a game of chance. You both put something on the table — credits, favours, whatever matters. One round in the chamber, give it a spin, press it to your head, and pull. Then the other one goes. Back and forth, see? Eventually someone walks away richer and the other don’t walk away at all. Simple. Clean. Dope. Haven’t seen odds that clean anywhere else. You wanna play?”

Revolver
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Precision]
Value 500c Upkeep 50c
Requirement Damage Range Ammo Hardpoints
Brawn: 4 D8 + 4 9 - 36 3 3
Traits
[Dangerous], [Fortuitous], [Light] and [Trusty].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Revolver
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Precision]
Value 4,000c Upkeep 100c
Requirement Damage Range Ammo Hardpoints
Brawn: 8 2D8 + 8 12 - 48 3 3
Traits
[Dangerous], [Fortuitous], [Light] and [Trusty].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Revolver
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Precision]
Value 13,500c Upkeep 150c
Requirement Damage Range Ammo Hardpoints
Brawn: 12 3D8 + 12 15 - 60 3 3
Traits
[Dangerous], [Fortuitous], [Light] and [Trusty].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Revolver
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Precision]
Value 32,000c Upkeep 200c
Requirement Damage Range Ammo Hardpoints
Brawn: 16 4D8 + 16 18 - 72 3 3
Traits
[Dangerous], [Fortuitous], [Light] and [Trusty].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Revolver
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Precision]
Value 62,500c Upkeep 250c
Requirement Damage Range Ammo Hardpoints
Brawn: 20 5D8 + 20 21 - 84 3 3
Traits
[Dangerous], [Fortuitous], [Light] and [Trusty].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - Apr 2026

  • Lore added
  • Renamed to Revolver from Medium Revolver
  • Fortuitous - Injury
  • Dangerous - Weapon Jam
  • Upkeep reduced to 50c from 100c
  • Loud Ability removed

Version 0.5b - May 2026

  • Error corrected: Brawn Requirement reduced to 4 from 5
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