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| items:equipment:weapons:rocket_sledge [2026/06/11 12:34] – ms_ash | items:equipment:weapons:rocket_sledge [2026/06/12 11:01] (current) – external edit 127.0.0.1 |
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| | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| | | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This [Injury] must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| | |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| | | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This [Injury] must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| | |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| | | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This [Injury] must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| | |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| | | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This [Injury] must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| | |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| | | [Blast], [Close Combat], [Dangerous], [Fortuitous], [Loud], [Two-Handed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This [Injury] must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| | |You can't harm yourself with this [Weapons] [Blast] [Ability]. **Please Note**: You can harm [Allies]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] on yourself with this [Weapon] instead. This must be [Upgraded] twice, due to the [Weapons] [Vicious] [Ability].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |