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items:equipment:weapons:sap [2026/05/05 13:51] ms_ashitems:equipment:weapons:sap [2026/06/12 11:01] (current) – external edit 127.0.0.1
Line 5: Line 5:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Sap^^^^^ ^Sap^^^^^
-^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||+^  [Philo's Groove] - //Transmuting a louder tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  |
Line 12: Line 12:
 |  [[:Stats#Brawn]]: 1  |  Agi  |  1  |  -  |  1  | |  [[:Stats#Brawn]]: 1  |  Agi  |  1  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].  |||||+|  [Close Combat], [Light], [Non-Lethal], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
 |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.||||| |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.|||||
Line 19: Line 19:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Sap^^^^^ ^Sap^^^^^
-^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||+^  [Philo's Groove] - //Transmuting a louder tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  |
Line 26: Line 26:
 |  [[:Stats#Brawn]]: 2  |  Agi    1 - 2  |  -  |  1  | |  [[:Stats#Brawn]]: 2  |  Agi    1 - 2  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].  |||||+|  [Close Combat], [Light], [Non-Lethal], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
 |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.||||| |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.|||||
Line 33: Line 33:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Sap^^^^^ ^Sap^^^^^
-^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||+^  [Philo's Groove] - //Transmuting a louder tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  |
Line 40: Line 40:
 |  [[:Stats#Brawn]]: 3  |  Agi  |  1 - 3  |  -  |  1  | |  [[:Stats#Brawn]]: 3  |  Agi  |  1 - 3  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].  |||||+|  [Close Combat], [Light], [Non-Lethal], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
 |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.||||| |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.|||||
Line 47: Line 47:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Sap^^^^^ ^Sap^^^^^
-^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||+^  [Philo's Groove] - //Transmuting a louder tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  |
Line 54: Line 54:
 |  [[:Stats#Brawn]]: 4  |  Agi  |  1 - 6  |  -  |  1  | |  [[:Stats#Brawn]]: 4  |  Agi  |  1 - 6  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].  |||||+|  [Close Combat], [Light], [Non-Lethal], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
 |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.||||| |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.|||||
Line 61: Line 61:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Sap^^^^^ ^Sap^^^^^
-^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||+^  [Philo's Groove] - //Transmuting a louder tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  |
Line 68: Line 68:
 |  [[:Stats#Brawn]]: 5  |  Agi  |  3 - 12  |  -  |  1  | |  [[:Stats#Brawn]]: 5  |  Agi  |  3 - 12  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].  |||||+|  [Close Combat], [Light], [Non-Lethal], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
 |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.||||| |Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.|||||