This is an old revision of the document!


Sap

Sap
[Philo's Groove] - Transmuting a Louder Tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 50c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 1 Agi 1 - 1
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a Louder Tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 200c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 2D4 1 - 2 3 2
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a Louder Tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 450c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 6 3D4 1 - 3 3 2
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a Louder Tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 800c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 4D4 1 - 6 3 2
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Sap
[Philo's Groove] - Transmuting a Louder Tomorrow.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 1,250c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 10 5D4 3 - 12 3 2
Traits
[Close Combat], [Light], [Non-Lethal], [Silenced] and [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains no additional [Damage] instead.

Edit this page