Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:equipment:weapons:seeker_darts [2026/06/12 11:01] – external edit 127.0.0.1items:equipment:weapons:seeker_darts [2026/06/19 11:01] (current) ms_ash
Line 10: Line 10:
 ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  ||||| ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  |+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 300c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   300c    | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 300c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   300c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
-|  [[:Stats#Brawn]]: 2  |  2D4 + Wits  |  3 - 12  |  -  |   |+|  [[:Stats#Brawn]]: 2  |  2D4 + Wits  |  3 - 12  |  -  |   |
 ^Traits ||||| ^Traits |||||
-|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] and [Subtle].  |||||+|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead.|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
Line 24: Line 24:
 ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  ||||| ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw]  | 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  2,400c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   2,400c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  1,200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   1,200c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
-|  [[:Stats#Brawn]]: 4  |  4D4 + Wits  |  6 - 24  |  -  |   |+|  [[:Stats#Brawn]]: 4  |  4D4 + Wits  |  6 - 24  |  -  |   |
 ^Traits ||||| ^Traits |||||
-|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] and [Subtle].  |||||+|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead.|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
Line 38: Line 38:
 ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  ||||| ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw]  | 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  8,100c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   8,100c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  2,700c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   2,700c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
-|  [[:Stats#Brawn]]: 6  |  6D4 + Wits  |  9 - 36  |  -  |   |+|  [[:Stats#Brawn]]: 6  |  6D4 + Wits  |  9 - 36  |  -  |   |
 ^Traits ||||| ^Traits |||||
-|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] and [Subtle].  |||||+|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead.|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
Line 52: Line 52:
 ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  ||||| ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw]  | 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  19,200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   19,200c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  4,800c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   4,800c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
-|  [[:Stats#Brawn]]: 8  |  8D4 + Wits  |  12 - 48  |  -  |   |+|  [[:Stats#Brawn]]: 8  |  8D4 + Wits  |  12 - 48  |  -  |   |
 ^Traits ||||| ^Traits |||||
-|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] and [Subtle].  |||||+|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead.|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
Line 66: Line 66:
 ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  ||||| ^  [Philo's Groove] - //Transmuting a Louder Tomorrow.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Light Arms]  | +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Coordination]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw]  | 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  37,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   37,500c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  7,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   7,500c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
-|  [[:Stats#Brawn]]: 10  |  10D4 + Wits  |  15 - 60  |  -  |   |+|  [[:Stats#Brawn]]: 10  |  10D4 + Wits  |  15 - 60  |  -  |   |
 ^Traits ||||| ^Traits |||||
-|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] and [Subtle].  |||||+|  [Arc], [Fortuitous], [Light], [Magical], [Silenced] [Subtle].  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead.|||||
 </tab> </tab>
 </tab-group> </tab-group>
Line 85: Line 85:
   * Upkeep reduced to 300c from 500c   * Upkeep reduced to 300c from 500c
   * Added unique Class progression to Upkeep   * Added unique Class progression to Upkeep
-  * Added unique Effect.+  * Added unique Effect
   * Added Arc Ability   * Added Arc Ability
 +Version 0.5b - June 2026
 +  * Increased Hardpoint to 2 from 1
 +  * Added Mod based effect
 </WRAP> </WRAP>