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items:equipment:weapons:shard_mine [2025/10/28 11:03] – adding preview mentleitems:equipment:weapons:shard_mine [2026/06/12 11:01] (current) – external edit 127.0.0.1
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 | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|20c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|20c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^
-|  [[:Stats#Brawn]]: 4  |  D6  |  -  |  -  |  -  |+|  <wrap preview>[[:Stats:Brawn]]</wrap>: 4  |  D6  |  -  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
 |   <wrap preview>[[:Traits:Consumable]]</wrap>,  <wrap preview>[[:Traits:Subtle]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>  ||||| |   <wrap preview>[[:Traits:Consumable]]</wrap>,  <wrap preview>[[:Traits:Subtle]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>  |||||
 ^Effects||||| ^Effects|||||
-|**[[:Skills#Tech]] Ritual; 80/Action** \\ \\ Upon completing the above ritual, place a radial mine, creating a 3x3 [[:Game_Mechanics:Terrain]] Piece, centered on the location it is placed. \\ \\ Enemies must perform a DC: 25 [[:Shortcuts#Insight Save]] to Perceive the mine. \\ \\ When a <wrap preview>[[:Character]]</wrap> enters or performs an Action inside this [[:Game_Mechanics:Terrain]], it detonates, dealing the above Damage and applying 2D8 <wrap preview>[[:Game_Mechanics:Conditions:Bleeding]]</wrap> Stacks to that <wrap preview>[[:Character]]</wrap>. \\ \\ The mine can be recovered by performing the above Ritual, without meeting the detonation requirements.|||||+|**[[:Skills#Tech]] Ritual; 80/Action** \\ \\ Upon completing the above ritual, place a radial mine, creating a 3x3 [[:Game_Mechanics:Terrain]] Piece, centered on the location it is placed. \\ \\ Enemies must perform a DC: 25 [[:Ratings:Insight Save]] to Perceive the mine. \\ \\ When a <wrap preview>[[:Character]]</wrap> enters or performs an Action inside this [[:Game_Mechanics:Terrain]], it detonates, dealing the above Damage and applying 2D8 <wrap preview>[[:Game_Mechanics:Conditions:Bleeding]]</wrap> Stacks to that <wrap preview>[[:Character]]</wrap>. \\ \\ The mine can be recovered by performing the above Ritual, without meeting the detonation requirements.|||||
 </WRAP> </WRAP>