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| items:equipment:weapons:sparkler [2026/05/02 15:22] – created ms_ash | items:equipment:weapons:sparkler [2026/06/12 11:01] (current) – external edit 127.0.0.1 |
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| | [[:Stats#Brawn]]: 1 | 2D4 + Wits | 1 | - | 1 | | | [[:Stats#Brawn]]: 1 | 2D4 + Wits | 1 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Light], [Fortuitous] and [Magical]. ||||| | | [Balanced], [Close Combat], [Light], [Fortuitous] & [Magical]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| | |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 6,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 6,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 6 | 2D6 + Wits | 1 - 3 | - | 1 | | | [[:Stats#Brawn]]: 2 | 4D4 + Wits | 1 - 2 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Light], [Fortuitous] and [Magical]. ||||| | | [Balanced], [Close Combat], [Light], [Fortuitous] & [Magical]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| | |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 13,500c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 13,500c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 9 | 3D6 + Wits | 1 - 6 | - | 1 | | | [[:Stats#Brawn]]: 3 | 6D4 + Wits | 1 - 3 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Light], [Fortuitous] and [Magical]. ||||| | | [Balanced], [Close Combat], [Light], [Fortuitous] & [Magical]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| | |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 24,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 24,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 12 | 4D6 + Wits | 3 - 12 | - | 1 | | | [[:Stats#Brawn]]: 4 | 8D4 + Wits | 1 - 6 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Light], [Fortuitous] and [Magical]. ||||| | | [Balanced], [Close Combat], [Light], [Fortuitous] & [Magical]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| | |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 37,500c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 37,500c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 15 | 5D6 + Wits | 6 - 24 | - | 1 | | | [[:Stats#Brawn]]: 5 | 10D4 + Wits | 3 - 12 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Light], [Fortuitous] and [Magical]. ||||| | | [Balanced], [Close Combat], [Light], [Fortuitous] & [Magical]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| | |When a pair of [Sparklers] are duel wielded, using their [Balanced] [Ability], the [Brawn] [Requirement] is increased by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |