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| items:equipment:weapons:steel_fists [2026/06/12 11:01] – external edit 127.0.0.1 | items:equipment:weapons:steel_fists [2026/08/12 14:20] (current) – ms_ash |
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| | [[:Stats#Brawn]]: 6 | D12 + Brawn | 1 | - | 2 | | | [[:Stats#Brawn]]: 6 | D12 + Brawn | 1 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Fortuitous], [Holstered], [Light] & [Vicious]. ||||| | | [Balanced], [Close Combat], [Fortuitous], [Light], [Sheathed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | [[:Stats#Brawn]]: 12 | 2D12 + Brawn | 1 - 2 | - | 2 | | | [[:Stats#Brawn]]: 12 | 2D12 + Brawn | 1 - 2 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Fortuitous], [Holstered], [Light] & [Vicious]. ||||| | | [Balanced], [Close Combat], [Fortuitous], [Light], [Sheathed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | [[:Stats#Brawn]]: 18 | 3D12 + Brawn | 1 - 3 | - | 2 | | | [[:Stats#Brawn]]: 18 | 3D12 + Brawn | 1 - 3 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Fortuitous], [Holstered], [Light] & [Vicious]. ||||| | | [Balanced], [Close Combat], [Fortuitous], [Light], [Sheathed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | [[:Stats#Brawn]]: 24 | 4D12 + Brawn | 1 - 6 | - | 2 | | | [[:Stats#Brawn]]: 24 | 4D12 + Brawn | 1 - 6 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Fortuitous], [Holstered], [Light] & [Vicious]. ||||| | | [Balanced], [Close Combat], [Fortuitous], [Light], [Sheathed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | [[:Stats#Brawn]]: 30 | 5D12 + Brawn | 3 - 12 | - | 2 | | | [[:Stats#Brawn]]: 30 | 5D12 + Brawn | 3 - 12 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Balanced], [Close Combat], [Fortuitous], [Holstered], [Light] & [Vicious]. ||||| | | [Balanced], [Close Combat], [Fortuitous], [Light], [Sheathed] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |