| Next revision | Previous revision |
| items:equipment:weapons:striker_launcher [2026/02/04 12:56] – created ms_ash | items:equipment:weapons:striker_launcher [2026/06/12 11:00] (current) – external edit 127.0.0.1 |
|---|
| ====== Striker Launcher ====== | ====== Striker Launcher ====== |
| | //A massive, reinforced rocket projector built primarily for vehicle mounts or prepared emplacements, though it can be carried in hand by exceptionally powerful or augmented operators. It fires unguided, high-explosive rockets along a direct, brute-force ballistic path, relying entirely on propulsion and warhead yield rather than any form of tracking or correction. The launcher’s bulk demands careful handling and deliberate setup, but rewards this commitment with devastating range and destructive effect. A blunt, overbuilt weapon designed to hurl raw explosive power at whatever needs to be removed from the battlefield.//\\ |
| | ---- |
| | //“Hull breach alarm — no, wait, another hit — brace, brace! I can hear the rockets coming in before they land, that deep tearing roar — fuck! those are Striker rounds, no doubt about it. Thrusters are failing, pressure’s dropping, and I can taste burning insulation. If they fire again we’re not limping home — we’re becoming part of the wreck.”//\\ |
| <WRAP center 700px> | <WRAP center 700px> |
| <tab-group> | <tab-group> |
| | [[:Stats#Brawn]]: 10 | 3D8 + 10 | 24 - 96 | 3 | 4 | | | [[:Stats#Brawn]]: 10 | 3D8 + 10 | 24 - 96 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Blast], [Brutal], [Dangerous], [Fortuitous], [Set-Up: 110], [Loud], [Trusty] and [Two-Handed] ||||| | | [Blast], [Brutal], [Dangerous], [Fortuitous], [Homing], [Set-Up: 110], [Loud], [Trusty] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 40,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 2,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 20,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 2,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 20 | 6D8 + 20 | 27 - 108 | 3 | 4 | | | [[:Stats#Brawn]]: 20 | 6D8 + 20 | 27 - 108 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Blast], [Brutal], [Dangerous], [Fortuitous], [Set-Up: 125], [Loud], [Trusty] and [Two-Handed] ||||| | | [Blast], [Brutal], [Dangerous], [Fortuitous], [Homing], [Set-Up: 125], [Loud], [Trusty] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 135,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 3,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 45,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 3,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 30 | 9D8 + 30 | 30 - 120 | 3 | 4 | | | [[:Stats#Brawn]]: 30 | 9D8 + 30 | 30 - 120 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Blast], [Brutal], [Dangerous], [Fortuitous], [Set-Up: 140], [Loud], [Trusty] and [Two-Handed] ||||| | | [Blast], [Brutal], [Dangerous], [Fortuitous], [Homing], [Set-Up: 140], [Loud], [Trusty] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 320,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 4,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 80,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 4,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 40 | 12D8 + 40 | 33 - 132 | 3 | 4 | | | [[:Stats#Brawn]]: 40 | 12D8 + 40 | 33 - 132 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Blast], [Brutal], [Dangerous], [Fortuitous], [Set-Up: 155], [Loud], [Trusty] and [Two-Handed] ||||| | | [Blast], [Brutal], [Dangerous], [Fortuitous], [Homing], [Set-Up: 155], [Loud], [Trusty] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 625,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 5,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 125,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 5,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 50 | 15D8 + 50 | 36 - 144 | 3 | 4 | | | [[:Stats#Brawn]]: 50 | 15D8 + 50 | 36 - 144 | 3 | 4 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Blast], [Brutal], [Dangerous], [Fortuitous], [Set-Up: 170], [Loud], [Trusty] and [Two-Handed] ||||| | | [Blast], [Brutal], [Dangerous], [Fortuitous], [Homing], [Set-Up: 170], [Loud], [Trusty] & [Two-Handed] ||||| |
| ^Effects||||| | ^Effects||||| |
| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5b - Feb 2026 |
| | * Weapon created |
| | Version 0.5b - May 2026 |
| | * Error fixed: Homing Ability added |
| </WRAP> | </WRAP> |