This is an old revision of the document!


Taser

Taser
[Sourcery Solutions] - Your wish, our command. Terms may apply.
Archetype [Weapon] Subtype [Exotic]
Skill Unique* Mastery [Melee]
Value 400c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 2 D4 1 3 2
Traits
[Armour Piercing], [Close Combat], [Dangerous], [Electronic], [Light], [Non-Lethal] & [Subtle].
Effects
This [Weapon] can be used as an [Athletics], [Coordination] or [Tech] [Weapon].*

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Taser
[Sourcery Solutions] - Your wish, our command. Terms may apply.
Archetype [Weapon] Subtype [Exotic]
Skill Unique* Mastery [Melee]
Value 1,600c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 2D4 1 - 2 3 2
Traits
[Armour Piercing], [Close Combat], [Dangerous], [Electronic], [Light], [Non-Lethal] & [Subtle].
Effects
This [Weapon] can be used as an [Athletics], [Coordination] or [Tech] [Weapon].*

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Taser
[Sourcery Solutions] - Your wish, our command. Terms may apply.
Archetype [Weapon] Subtype [Exotic]
Skill Unique* Mastery [Melee]
Value 3,600c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 6 3D4 1 - 3 3 2
Traits
[Armour Piercing], [Close Combat], [Dangerous], [Electronic], [Light], [Non-Lethal] & [Subtle].
Effects
This [Weapon] can be used as an [Athletics], [Coordination] or [Tech] [Weapon].*

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Taser
[Sourcery Solutions] - Your wish, our command. Terms may apply.
Archetype [Weapon] Subtype [Exotic]
Skill Unique* Mastery [Melee]
Value 6,400c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 4D4 1 - 6 3 2
Traits
[Armour Piercing], [Close Combat], [Dangerous], [Electronic], [Light], [Non-Lethal] & [Subtle].
Effects
This [Weapon] can be used as an [Athletics], [Coordination] or [Tech] [Weapon].*

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Taser
[Sourcery Solutions] - Your wish, our command. Terms may apply.
Archetype [Weapon] Subtype [Exotic]
Skill Unique* Mastery [Melee]
Value 10,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 10 5D4 3 - 12 3 2
Traits
[Armour Piercing], [Close Combat], [Dangerous], [Electronic], [Light], [Non-Lethal] & [Subtle].
Effects
This [Weapon] can be used as an [Athletics], [Coordination] or [Tech] [Weapon].*

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Edit this page