Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:equipment:weapons:the_caliburn_serialised [2026/05/07 13:27] ms_ashitems:equipment:weapons:the_caliburn_serialised [2026/06/12 11:00] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== The Caliburn, Serialised ======  ====== The Caliburn, Serialised ====== 
 <WRAP center 700px> <WRAP center 700px>
 +<tab-group>
 +<tab title="Class 1">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^The Caliburn, Serialised^^^^^ ^The Caliburn, Serialised^^^^^
-^  [Elysian Greens] - //100% Magically Grown. Vat to Table.//  |||||+^  [Elysian Greens] - //100% magically grown. Vat to table.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Melee]  |
Line 10: Line 12:
 |  [[:Stats#Brawn]]: 3  |  2D8 + 2x Vers  |  1 - 2  |  -  |  -  | |  [[:Stats#Brawn]]: 3  |  2D8 + 2x Vers  |  1 - 2  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Close Combat], [Disintegrating], [Fortuitous], [Fine], [Light], [Perfection], [Silenced] and [Versatile].  |||||+|  [Close Combat], [Disintegrating], [Fortuitous], [Fine], [Light], [Perfection], [Silenced] [Versatile].  |||||
 ^Effects||||| ^Effects|||||
-|The Caliburn, Serialised, is a collectors [Item]. As such, it retains it's [Value] after being purchased. Should the [Item] be sold, it's base [Value] will start at 100%. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||+|[The Caliburn, Serialised], is a collectors [Item]. As such, it retains it's [Value] after being purchased. Should the [Item] be sold, it's base [Value] will start at 100%, as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| 
 +</tab> 
 +</tab-group>
 </WRAP> </WRAP>