| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:equipment:weapons:the_caliburn_serialised [2026/05/17 10:24] – external edit 127.0.0.1 | items:equipment:weapons:the_caliburn_serialised [2026/06/12 11:00] (current) – external edit 127.0.0.1 |
|---|
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^The Caliburn, Serialised^^^^^ | ^The Caliburn, Serialised^^^^^ |
| ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| | ^ [Elysian Greens] - //100% magically grown. Vat to table.// ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Exotic] | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | [[:Stats#Brawn]]: 3 | 2D8 + 2x Vers | 1 - 2 | - | - | | | [[:Stats#Brawn]]: 3 | 2D8 + 2x Vers | 1 - 2 | - | - | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Disintegrating], [Fortuitous], [Fine], [Light], [Perfection], [Silenced] and [Versatile]. ||||| | | [Close Combat], [Disintegrating], [Fortuitous], [Fine], [Light], [Perfection], [Silenced] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |[The Caliburn, Serialised], is a collectors [Item]. As such, it retains it's [Value] after being purchased. Should the [Item] be sold, it's base [Value] will start at 100%, as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].||||| | |[The Caliburn, Serialised], is a collectors [Item]. As such, it retains it's [Value] after being purchased. Should the [Item] be sold, it's base [Value] will start at 100%, as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |