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items:equipment:weapons:throwing_blades [2025/10/05 11:41] – removing semicolons from headings mentleitems:equipment:weapons:throwing_blades [2026/06/24 21:23] (current) – [Throwing Blades] ms_ash
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-====== Throwing Blades ======+====== Throwing Blades ======  
 +//The Elysian Greens Throwing Blade is a slim, finely balanced elvish projectile weapon designed to be cast with one hand and carried in matched sets. It lacks the raw brutality or area-denial utility of an assault weapon, and its impacts are generally more precise than catastrophic. In exchange, its lighter weight, aerodynamic profile, and meticulous craftsmanship make it exceptionally easy to throw with accuracy, even at speed or under pressure. In practice, it favours control and placement over violence of momentum, rewarding users who value finesse, timing, and surgical strikes.//\\ 
 +---- 
 +//“Death isn’t a job, it’s a canvas — and I refuse to smear it with blunt tools. A lesser weapon makes murder look messy, amateur, impatient. Only Elysian steel is worthy of my work.”//\\
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Throwing Blades^^^^^ ^Throwing Blades^^^^^
-^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| + [Elysian Greens] - //100% Magically Grown. Vat to Table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Light Arms]]| +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|200c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200c+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 100c ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   100c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 3  |  1D6 <wrap preview>[[:Traits:Versatile]]</wrap>   3 - 12  |       |   |+|  [[:Stats#Brawn]]: 3  |  D4 Vers   3 - 12  |   |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Subtle]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>  |||||+|  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] [Versatile] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Throwing Blades^^^^^ ^Throwing Blades^^^^^
-^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| + [Elysian Greens] - //100% Magically Grown. Vat to Table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Light Arms]]| +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,600c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|400c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 400c ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   400c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 6  |  2D6 <wrap preview>[[:Traits:Versatile]]</wrap>x2   6 - 24  |       |   |+|  [[:Stats#Brawn]]: 6  |  2D4 Vers   6 - 24  |   |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Subtle]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>  |||||+|  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] [Versatile] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Throwing Blades^^^^^ ^Throwing Blades^^^^^
-^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| + [Elysian Greens] - //100% Magically Grown. Vat to Table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Light Arms]]| +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,400c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|600c+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 900c ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   900c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 9  |  3D6 <wrap preview>[[:Traits:Versatile]]</wrap>x3   9 - 36  |       |   |+|  [[:Stats#Brawn]]: 9  |  3D4 Vers   9 - 36  |   |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Subtle]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>  |||||+|  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] [Versatile] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Throwing Blades^^^^^ ^Throwing Blades^^^^^
-^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| + [Elysian Greens] - //100% Magically Grown. Vat to Table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Light Arms]]| +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|12,800c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|800c+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 1,600c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   1,600c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 12  |  4D6 <wrap preview>[[:Traits:Versatile]]</wrap>x4   12 - 48  |       |   |+|  [[:Stats#Brawn]]: 12  |  4D4 Vers   12 - 48  |   |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Subtle]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>  |||||+|  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] [Versatile] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
-|< - 2020202020% >|+|< 10022221222% 22% >|
 ^Throwing Blades^^^^^ ^Throwing Blades^^^^^
-^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| + [Elysian Greens] - //100% Magically Grown. Vat to Table.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Simple| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Simple]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|<wrap preview>[[:Traits:Versatile]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Light Arms]]| +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Versatile]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Quickdraw 
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|25,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|1,000c+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 2,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   2,500c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 15  |  5D6 <wrap preview>[[:Traits:Versatile]]</wrap>x5   15 - 60  |       |   |+|  [[:Stats#Brawn]]: 15  |  5D4 Vers   15 - 60  |   |   |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Silenced]]</wrap><wrap preview>[[:Traits:Subtle]]</wrap><wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Versatile]]</wrap>  |||||+|  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] [Versatile] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 +</WRAP>
 +==== Changelog ====
 +<WRAP changelog center 800px>
 +Version 0.5b - Feb 2026
 +  * Lore added
 +  * Added Fortuitous - Injury
 +  * Damage reduced to D4 + Vers from D6 + Vers
 +  * Value reduced to 100c from 200c
 +  * Upkeep reduced to 100c from 200c
 +  * Added unique Class progression to Upkeep
 +  * Removed Subtle Ability
 +  * Added Fine Ability
 +Version 0.5b - June 2026
 +  * Increased Hardpoints to 2 from 1
 +  * Added a Mod based effect
 </WRAP> </WRAP>