| Both sides previous revisionPrevious revision | |
| items:equipment:weapons:throwing_blades [2026/06/18 22:32] – ms_ash | items:equipment:weapons:throwing_blades [2026/06/24 21:23] (current) – [Throwing Blades] ms_ash |
|---|
| | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| | | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| | | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| | | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| | | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| | | [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile]. ||||| |
| ^Effects||||| | ^Effects||||| |
| |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| | |[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |