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items:equipment:weapons:throwing_blades [2026/06/18 22:32] ms_ashitems:equipment:weapons:throwing_blades [2026/06/24 21:23] (current) – [Throwing Blades] ms_ash
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 |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  ||||| |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  |||||
 ^Effects||||| ^Effects|||||
-|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
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 |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  ||||| |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  |||||
 ^Effects||||| ^Effects|||||
-|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
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 |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  ||||| |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  |||||
 ^Effects||||| ^Effects|||||
-|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
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 |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  ||||| |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  |||||
 ^Effects||||| ^Effects|||||
-|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
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 |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  ||||| |  [Fine], [Fortuitous], [Light], [Silenced], [Trusty] & [Versatile].  |||||
 ^Effects||||| ^Effects|||||
-|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||+|[Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this [Value] to this [Weapon's] [Upkeep] once installed. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>