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Unarmed

Unarmed
Archetype [Weapon] Subtype [Natural]
Skill Versatile Mastery [Bones] & [Meat]
Value - Upkeep -
Requirement Damage [Range] [Ammo] Hardpoints
Brawn: 1 Versatile 1 - -
Traits
Balanced, Close Combat, Grappling, Sheathed, Silenced, Non-Lethal & Versatile.
Effects
Unlike other Sheathed Items, since this is a [Natural] Item, you can't drop this Item at all.

In addition, it can be Equipped as a Free Action.

Furthermore should an Ability cause you to Upgrade the Damage Die of this [Weapon] and it currently has no Damage Die, add a D4 Damage Die instead.

Example: An unmodified [Class] 1 Unarmed [Weapon] would deal an instance of Versatile Meat Damage, where as a [Class] 1 Unarmed [Weapon] with an Upgraded Damage Die, would deal D4 + Versatile Meat Damage instead. Any further Upgrades to the D4 would be applied as normal.

Unarmed
Archetype [Weapon] Subtype [Natural]
Skill Versatile Mastery [Bones] & [Meat]
Value - Upkeep -
Requirement Damage [Range] [Ammo] Hardpoints
Brawn: 2 Versatile 1 - 3 - -
Traits
Balanced, Close Combat, Grappling, Sheathed, Silenced, Non-Lethal & Versatile.
Effects
Unlike other Sheathed Items, since this is a [Natural] Item, you can't drop this Item at all.

In addition, it can be Equipped as a Free Action.

Furthermore should an Ability cause you to Upgrade the Damage Die of this [Weapon] and it currently has no Damage Die, add 2D4 Damage Die instead.

Example: An unmodified [Class] 2 Unarmed [Weapon] would deal an instance of Versatile Meat Damage, where as a [Class] 2 Unarmed [Weapon] with an Upgraded Damage Die, would deal 2D4 + Versatile Meat Damage instead. Any further Upgrades to the 2D4 would be applied as normal.

Unarmed
Archetype [Weapon] Subtype [Natural]
Skill Versatile Mastery [Bones] & [Meat]
Value - Upkeep -
Requirement Damage [Range] [Ammo] Hardpoints
Brawn: 3 Versatile 1 - 6 - -
Traits
Balanced, Close Combat, Grappling, Sheathed, Silenced, Non-Lethal & Versatile.
Effects
Unlike other Sheathed Items, since this is a [Natural] Item, you can't drop this Item at all.

In addition, it can be Equipped as a Free Action.

Furthermore should an Ability cause you to Upgrade the Damage Die of this [Weapon] and it currently has no Damage Die, add 3D4 Damage Die instead.

Example: An unmodified [Class] 3 Unarmed [Weapon] would deal an instance of Versatile Meat Damage, where as a [Class] 3 Unarmed [Weapon] with an Upgraded Damage Die, would deal 3D4 + Versatile Meat Damage instead. Any further Upgrades to the 3D4 would be applied as normal.

Unarmed
Archetype [Weapon] Subtype [Natural]
Skill Versatile Mastery [Bones] & [Meat]
Value - Upkeep -
Requirement Damage [Range] [Ammo] Hardpoints
Brawn: 4 Versatile 3 - 12 - -
Traits
Balanced, Close Combat, Grappling, Sheathed, Silenced, Non-Lethal & Versatile.
Effects
Unlike other Sheathed Items, since this is a [Natural] Item, you can't drop this Item at all.

In addition, it can be Equipped as a Free Action.

Furthermore should an Ability cause you to Upgrade the Damage Die of this [Weapon] and it currently has no Damage Die, add 4D4 Damage Die instead.

Example: An unmodified [Class] 4 Unarmed [Weapon] would deal an instance of Versatile Meat Damage, where as a [Class] 4 Unarmed [Weapon] with an Upgraded Damage Die, would deal 4D4 + Versatile Meat Damage instead. Any further Upgrades to the 4D4 would be applied as normal.

Unarmed
Archetype [Weapon] Subtype [Natural]
Skill Versatile Mastery [Bones] & [Meat]
Value - Upkeep -
Requirement Damage [Range] [Ammo] Hardpoints
Brawn: 5 Versatile 6 - 24 - -
Traits
Balanced, Close Combat, Grappling, Sheathed, Silenced, Non-Lethal & Versatile.
Effects
nlike other Sheathed Items, since this is a [Natural] Item, you can't drop this Item at all.

In addition, it can be Equipped as a Free Action.

Furthermore should an Ability cause you to Upgrade the Damage Die of this [Weapon] and it currently has no Damage Die, add 5D4 Damage Die instead.

Example: An unmodified [Class] 5 Unarmed [Weapon] would deal an instance of Versatile Meat Damage, where as a [Class] 5 Unarmed [Weapon] with an Upgraded Damage Die, would deal 5D4 + Versatile Meat Damage instead. Any further Upgrades to the 5D4 would be applied as normal.

Changelog

Version 0.5c - July 2026

  • Corrected error in Mastery
  • Now correctly displayed as Bones and Meat Weapon
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