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items:equipment:weapons:witch_cauldron [2026/02/07 09:38] ms_ashitems:equipment:weapons:witch_cauldron [2026/06/12 11:00] (current) – external edit 127.0.0.1
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 ====== Witch Cauldron ======  ====== Witch Cauldron ====== 
 +//A large, two-handed magical artillery piece consisting of a reinforced cauldron filled with volatile, colour-shifting alchemical goo. After deliberate setup, chanting, and careful stirring to achieve the correct mixture, it hurls condensed blasts of raw sorcery along a high, indirect trajectory to strike targets at long range — even beyond line of sight. The system rewards precision ritual over mechanical speed, requiring patience and coordination but delivering devastating, unpredictable magical impacts when properly prepared. A field-bound, ritualised counterpart to conventional mortars that weaponises arcane chemistry rather than explosives.//
 +----
 +//“Bubble, bubble — stir and double; pick your colours, watch them couple. A dash of green, a crimson muddle, and every foe is in deep trouble. Chant it right, let magic smother — the Witch Cauldron cooks one hell of a supper!”//
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
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 |  [[:Stats#Brawn]]: 6  |  3D6 + Wits  |  18 - 72  |  -  |  1  | |  [[:Stats#Brawn]]: 6  |  3D6 + Wits  |  18 - 72  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 65] and [Two-Handed].  |||||+|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 65] [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  40,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  20,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 12  |  6D6 + Wits  |  21 - 84  |  -  |  1  | |  [[:Stats#Brawn]]: 12  |  6D6 + Wits  |  21 - 84  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 65and [Two-Handed].  |||||+|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 80[Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  135,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  45,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 18  |  9D6 + Wits  |  24 - 96  |  -  |  1  | |  [[:Stats#Brawn]]: 18  |  9D6 + Wits  |  24 - 96  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 65and [Two-Handed].  |||||+|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 95[Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  320,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  80,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 24  |  12D6 + Wits  |  27 - 108  |  -  |  1  | |  [[:Stats#Brawn]]: 24  |  12D6 + Wits  |  27 - 108  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 65and [Two-Handed].  |||||+|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 110[Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  625,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  125,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 30  |  15D6 + Wits  |  30 - 120  |  -  |  1  | |  [[:Stats#Brawn]]: 30  |  15D6 + Wits  |  30 - 120  |  -  |  1  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 65and [Two-Handed].  |||||+|  [Blast], [Brutal], [Fortuitous], [Indirect], [Loud], [Magical], [Set Up: 125[Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].||||| |This [Weapon's] [Set Up] [Ability] is performed with [Magic] instead of [Tech]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 +</WRAP>
 +==== Changelog ====
 +<WRAP changelog center 800px>
 +Version 0.5b - Feb 2026
 +  * Lore added
 +  * Product Line changed to Elysian Greens from Philo's Groove
 +  * Added Fortuitous - Injury
 +  * Range reduced to 18 - 72 from 24 - 96
 +  * Value reduced to 5,000c from 10,000c
 </WRAP> </WRAP>