| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:equipment:weapons [2026/05/27 16:30] – [Weapons By Mastery] ms_ash | items:equipment:weapons [2026/07/06 13:13] (current) – ms_ash |
|---|
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Weapon Name^^^^^ | ^Weapon Name^^^^^ |
| ^ [Corp Name] - //Corp Catch Phrase// ||||| | ^ [Corp Name] - //Corp Marketing Slogan// ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | | | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | |
| ^Traits ||||| | ^Traits ||||| |
| | Trait 1, Trait 2 ||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Effects and their descriptions.||||| | |Effects and their descriptions.||||| |
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Weapon Name^^^^^ | ^Weapon Name^^^^^ |
| ^ [Corp Name] - //Corp Catch Phrase// ||||| | ^ [Corp Name] - //Corp Marketing Slogan// ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | | | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | |
| ^Traits ||||| | ^Traits ||||| |
| | Trait 1, Trait 2 ||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Effects and their descriptions.||||| | |Effects and their descriptions.||||| |
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Weapon Name^^^^^ | ^Weapon Name^^^^^ |
| ^ [Corp Name] - //Corp Catch Phrase// ||||| | ^ [Corp Name] - //Corp Marketing Slogan// ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | | | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | |
| ^Traits ||||| | ^Traits ||||| |
| | Trait 1, Trait 2 ||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Effects and their descriptions.||||| | |Effects and their descriptions.||||| |
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Weapon Name^^^^^ | ^Weapon Name^^^^^ |
| ^ [Corp Name] - //Corp Catch Phrase// ||||| | ^ [Corp Name] - //Corp Marketing Slogan// ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | | | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | |
| ^Traits ||||| | ^Traits ||||| |
| | Trait 1, Trait 2 ||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Effects and their descriptions.||||| | |Effects and their descriptions.||||| |
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Weapon Name^^^^^ | ^Weapon Name^^^^^ |
| ^ [Corp Name] - //Corp Catch Phrase// ||||| | ^ [Corp Name] - //Corp Marketing Slogan// ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| Archetype Name | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| Subtype Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| Skill Name | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| Mastery Name | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| Value 000,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| Upkeep 000,000c | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | | | [[:Stats#Brawn]]: 00 | 00 | 00 - 00 | 0 | 0 | |
| ^Traits ||||| | ^Traits ||||| |
| | Trait 1, Trait 2 ||||| | | Trait - 1, Trait - 2 & Trait - 3. ||||| |
| ^Effects||||| | ^Effects||||| |
| |Effects and their descriptions.||||| | |Effects and their descriptions.||||| |
| </WRAP> | </WRAP> |
| <WRAP column third> | <WRAP column third> |
| * [[:Items:Equipment:Weapons:Powered What's-it]] | * [[:Items:Equipment:Weapons:Powered Whatsit]] |
| </WRAP> | </WRAP> |
| <WRAP column third> | <WRAP column third> |
| * [[:Items:Equipment:Weapons:Flash Cannon]] | * [[:Items:Equipment:Weapons:Flash Cannon]] |
| * [[:Items:Equipment:Weapons:Heavy Flash Cannon]] | * [[:Items:Equipment:Weapons:Heavy Flash Cannon]] |
| | * [[:Items:Equipment:Weapons:Ion Cannon]] |
| * [[:Items:Equipment:Weapons:Light Void Cannon]] | * [[:Items:Equipment:Weapons:Light Void Cannon]] |
| * [[:Items:Equipment:Weapons:Void Cannon]] | * [[:Items:Equipment:Weapons:Void Cannon]] |
| * [[:Items:Equipment:Weapons:Handitzer]] | * [[:Items:Equipment:Weapons:Handitzer]] |
| ===== Rock 'n' Roll Weapons ===== | ===== Rock 'n' Roll Weapons ===== |
| * [[:Items:Equipment:Weapons:Light Repeating Pistol]] | * [[:Items:Equipment:Weapons:Light Stinger]] |
| * [[:Items:Equipment:Weapons:Repeating Pistol]] | * [[:Items:Equipment:Weapons:Stinger]] |
| * [[:Items:Equipment:Weapons:Heavy Repeating Pistol]] | * [[:Items:Equipment:Weapons:Heavy Stinger]] |
| * [[:Items:Equipment:Weapons:Light Repeating Flash Pistol]] | * [[:Items:Equipment:Weapons:Light Flash Stinger]] |
| * [[:Items:Equipment:Weapons:Repeating Flash Pistol]] | * [[:Items:Equipment:Weapons:Flash Stinger]] |
| * [[:Items:Equipment:Weapons:Heavy Repeating Flash Pistol]] | * [[:Items:Equipment:Weapons:Heavy Flash Stinger]] |
| * [[:Items:Equipment:Weapons:Light Submachine Gun]] | * [[:Items:Equipment:Weapons:Light Submachine Gun]] |
| * [[:Items:Equipment:Weapons:Submachine Gun]] | * [[:Items:Equipment:Weapons:Submachine Gun]] |
| * [[:Items:Equipment:Weapons:Rod of Petrification]] | * [[:Items:Equipment:Weapons:Rod of Petrification]] |
| * [[:Items:Equipment:Weapons:The Hamarr, Serialised]] | * [[:Items:Equipment:Weapons:The Hamarr, Serialised]] |
| ===== Light Arms Weapons ===== | ===== Quickdraw Weapons ===== |
| * [[:Items:Equipment:Weapons:Light Pistol]] | * [[:Items:Equipment:Weapons:Light Pistol]] |
| * [[:Items:Equipment:Weapons:Pistol]] | * [[:Items:Equipment:Weapons:Pistol]] |
| * [[:Items:Equipment:Weapons:Shock Pistol]] | * [[:Items:Equipment:Weapons:Shock Pistol]] |
| * [[:Items:Equipment:Weapons:Rad Pistol]] | * [[:Items:Equipment:Weapons:Rad Pistol]] |
| | * [[:Items:Equipment:Weapons:Light Ion Pistol]] |
| | * [[:Items:Equipment:Weapons:Ion Pistol]] |
| | * [[:Items:Equipment:Weapons:Heavy Ion Pistol]] |
| * [[:Items:Equipment:Weapons:Sawn Off]] | * [[:Items:Equipment:Weapons:Sawn Off]] |
| * [[:Items:Equipment:Weapons:Thicket Gun]] | * [[:Items:Equipment:Weapons:Thicket Gun]] |
| * [[:Items:Equipment:Weapons:Shock Rifle]] | * [[:Items:Equipment:Weapons:Shock Rifle]] |
| * [[:Items:Equipment:Weapons:Heavy Shock Rifle]] | * [[:Items:Equipment:Weapons:Heavy Shock Rifle]] |
| | * [[:Items:Equipment:Weapons:Ion Rifle]] |
| * [[:Items:Equipment:Weapons:Plasma Rifle]] | * [[:Items:Equipment:Weapons:Plasma Rifle]] |
| * [[:Items:Equipment:Weapons:Crossbow]] | * [[:Items:Equipment:Weapons:Crossbow]] |