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items:gadgets:consumables:auto-otto [2025/08/04 11:09] – created mentleitems:gadgets:consumables:auto-otto [2026/06/12 11:05] (current) – external edit 127.0.0.1
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 ^Auto-Otto^^^^^^ ^Auto-Otto^^^^^^
 |[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//|||||| |[[:Corporations#Industrial Industries]]  - //The industry leader in the Industry industry.//||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Consumable|| +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Fabrication]], [[:Masteries:Industrial]]| +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Fabrication]], [[:Masteries:Industrial]]| 
-^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap> [[:Stats#Brawn]]: 3  ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|200c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|+^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>|  <wrap preview>[[:Stats:Brawn]]</wrap>: 3  ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|200c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^Traits^^^^^^ ^Traits^^^^^^
 |  <wrap preview>[[:Traits:Consumable]]</wrap>  |||||| |  <wrap preview>[[:Traits:Consumable]]</wrap>  ||||||
 ^Effects^^^^^^ ^Effects^^^^^^
-|When purchased, specify a [[:Skills|Skill]]. \\ \\ You may place the Auto-Otto as an Action. \\ During the Environmental Step, the Auto-Otto will perform a Check to attempt to complete the task it was left to do. The Auto-Otto will use your bonuses to the Skill, as if you were performing the Check yourself. It will continue to perform Checks until it completes the task, it critically fails, is destroyed or the Scene ends. An Auto-Otto can not achieve Critical Success. The Auto-Otto is destroyed after use. \\ \\ An Adjacent Character can use the [[:Base_Actions:Disrupt]] Action to destroy the Auto-Otto.||||||+|When purchased, specify a [[:Skills|Skill]]. \\ \\ You may place the Auto-Otto as an Action. \\ During the Environmental Step, the Auto-Otto will perform a Check to attempt to complete the task it was left to do. The Auto-Otto will use your bonuses to the Skill, as if you were performing the Check yourself. It will continue to perform Checks until it completes the task, it critically fails, is destroyed or the Scene ends. An Auto-Otto can not achieve Critical Success. The Auto-Otto is destroyed after use. \\ \\ An Adjacent <wrap preview>[[:Character]]</wrap> can use the [[:Base_Actions:Disrupt]] Action to destroy the Auto-Otto.||||||
 </WRAP> </WRAP>