This is an old revision of the document!
Bio-Battery
| Bio-Battery | |||||
|---|---|---|---|---|---|
| Biotopia Projects Limited - Tested on the dead, for the living! | |||||
| Archetype | Gadget | Subtype | Consumable | ||
| Skill | Tech | Mastery | Pharmaceutical Mechanics Medicine Fabrication |
||
| Requirement: | Brawn: 1 | Value | 100c | Upkeep | - |
| Traits | |||||
| Consumable | |||||
| Effects | |||||
| Quick Action The next once per Encounter Cyberware you activate can be used, even if it has already been used in the Encounter. In addition, if you have a Technological Physiology, you restore D4 Strain. This Item can be used on an Adjacent Target, however, it requires an Action instead of a Quick Action. |
|||||
