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| items:gadgets:consumables:maintenance_patch [2025/10/05 11:46] – removing semicolons from headings mentle | items:gadgets:consumables:maintenance_patch [2026/06/12 11:05] (current) – external edit 127.0.0.1 |
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| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Fabrication]], [[:Masteries:Mechanics]]| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Tech]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Fabrication]], [[:Masteries:Mechanics]]| |
| ^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>| [[:Stats#Brawn]]: 1 ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>| <wrap preview>[[:Stats:Brawn]]</wrap>: 1 ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| |
| ^Traits^^^^^^ | ^Traits^^^^^^ |
| | <wrap preview>[[:Traits:Consumable]]</wrap> |||||| | | <wrap preview>[[:Traits:Consumable]]</wrap> |||||| |
| ^Effects^^^^^^ | ^Effects^^^^^^ |
| |**Action** \\ \\ Reduce the amount of Temporary Malfunctions suffered by a Vehicle you are Crewing or Adjacent to by D4. The Vehicle suffers a Malfunction at the end of the Encounter. If more than one Maintenance Patch has been applied, it does not generate an additional Malfunction, instead it gains a +10 modifier to the Malfunction it would already generate for each Patch applied after the first.|||||| | |**Action** \\ \\ Reduce the amount of Temporary Malfunctions suffered by a Vehicle you are Crewing or Adjacent to by D4. The Vehicle suffers a Malfunction at the end of the [[:Game_Mechanics:Encounter]]. If more than one Maintenance Patch has been applied, it does not generate an additional Malfunction, instead it gains a +10 modifier to the Malfunction it would already generate for each Patch applied after the first.|||||| |
| </WRAP> | </WRAP> |
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