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items:gadgets:consumables:medicinal_censer [2025/08/06 10:29] – Replacing Cost with Value mentleitems:gadgets:consumables:medicinal_censer [2026/06/12 11:05] (current) – external edit 127.0.0.1
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 ^Medicinal Censer^^^^^^ ^Medicinal Censer^^^^^^
 |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Consumable|| +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Fabrication]], [[:Masteries:Mechanics]], [[:Masteries:Medicine]]|| +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Magic]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Fabrication]], [[:Masteries:Mechanics]], [[:Masteries:Medicine]]|| 
-^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap> [[:Stats#Brawn]]: 1  ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|25c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|+^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>|  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|25c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^Traits^^^^^^ ^Traits^^^^^^
 |  <wrap preview>[[:Traits:Consumable]]</wrap>  |||||| |  <wrap preview>[[:Traits:Consumable]]</wrap>  ||||||
 ^Effects^^^^^^ ^Effects^^^^^^
-|**[[:Skills#Magic]] Ritual; 50/Action**\\ \\ Restore 3D12 [[:Shortcuts#Health]], if you have an Astral Physiology. Has no effect on Biological or Technological Physiologies. This item also restores the Health to Adjacent Allies with Astral Physiology.||||||+|**[[:Skills#Magic]] Ritual; 50/Action**\\ \\ Restore 3D12 [[:Ratings:Health]], if you have an Astral Physiology. Has no effect on Biological or Technological Physiologies. This item also restores the Health to Adjacent Allies with Astral Physiology.||||||
 </WRAP> </WRAP>