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| items:gadgets:consumables:resto-bomb [2025/10/05 11:39] – removing semicolons from headings mentle | items:gadgets:consumables:resto-bomb [2026/06/12 11:05] (current) – external edit 127.0.0.1 |
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| ^Resto-Bomb^^^^^^ | ^Resto-Bomb^^^^^^ |
| |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| | |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Consumable|| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|skillhere^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|masteryhere|| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|skillhere^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|masteryhere|| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|| |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ | ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ |
| | | [[:Stats#Brawn]]: 3 | - | 3 - 12 | - | - | | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 3 | - | 3 - 12 | - | - | |
| ^ ^Traits^^^^^ | ^ ^Traits^^^^^ |
| | | <wrap preview>[[:Traits:Consumable]]</wrap>,<wrap preview>[[:Traits:Subtle]]</wrap>,<wrap preview>[[:Traits:Scatter X]]</wrap> ||||| | | | <wrap preview>[[:Traits:Consumable]]</wrap>, <wrap preview>[[:Traits:Subtle]]</wrap>, <wrap preview>[[:Traits:Scatter X|Scatter 25]]</wrap> ||||| |
| ^ ^Effects^^^^^ | ^ ^Effects^^^^^ |
| | |**Scatter: Athletics - 25** \\ \\ Create a 5x5 Terrain Piece until the end of the Encounter. Anytime a Character with Biological Physiology enters, exits or performs an Action within the Terrain, they restore D6 Health. Has no effect on Astral or Technological Physiology. A Character may only have their Health restored by the Resto-Bomb once per turn.||||| | | |Create a 5x5 Terrain Piece until the end of the [[:Game_Mechanics:Encounter]]. Anytime a <wrap preview>[[:Character]]</wrap> with Biological Physiology enters, exits or performs an Action within the Terrain, they restore D6 Health. Has no effect on Astral or Technological Physiology. A <wrap preview>[[:Character]]</wrap> may only have their Health restored by the Resto-Bomb once per turn.||||| |
| </WRAP> | </WRAP> |
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