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items:gadgets:consumables:resto-bomb [2025/10/05 11:39] – removing semicolons from headings mentleitems:gadgets:consumables:resto-bomb [2026/06/12 11:05] (current) – external edit 127.0.0.1
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 ^Resto-Bomb^^^^^^ ^Resto-Bomb^^^^^^
 |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Consumable|| +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|skillhere^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|masteryhere|| +| ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|skillhere^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|masteryhere|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||+| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-||
 ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^
-| |  [[:Stats#Brawn]]: 3  |  -  |  3 - 12  |  -  |  -  |+| |  <wrap preview>[[:Stats:Brawn]]</wrap>: 3  |  -  |  3 - 12  |  -  |  -  |
 ^ ^Traits^^^^^ ^ ^Traits^^^^^
-| |  <wrap preview>[[:Traits:Consumable]]</wrap>,<wrap preview>[[:Traits:Subtle]]</wrap>,<wrap preview>[[:Traits:Scatter X]]</wrap>   |||||+| |  <wrap preview>[[:Traits:Consumable]]</wrap>, <wrap preview>[[:Traits:Subtle]]</wrap>, <wrap preview>[[:Traits:Scatter X|Scatter 25]]</wrap>   |||||
 ^ ^Effects^^^^^ ^ ^Effects^^^^^
-| |**Scatter: Athletics - 25** \\  \\ Create a 5x5 Terrain Piece until the end of the Encounter. Anytime a Character with Biological Physiology enters, exits or performs an Action within the Terrain, they restore D6 Health. Has no effect on Astral or Technological Physiology. A Character may only have their Health restored by the Resto-Bomb once per turn.|||||+| |Create a 5x5 Terrain Piece until the end of the [[:Game_Mechanics:Encounter]]. Anytime a <wrap preview>[[:Character]]</wrap> with Biological Physiology enters, exits or performs an Action within the Terrain, they restore D6 Health. Has no effect on Astral or Technological Physiology. A <wrap preview>[[:Character]]</wrap> may only have their Health restored by the Resto-Bomb once per turn.|||||
 </WRAP> </WRAP>