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| items:gadgets:consumables:troll_juice [2025/10/05 11:39] – removing semicolons from headings mentle | items:gadgets:consumables:troll_juice [2026/06/12 11:05] (current) – external edit 127.0.0.1 |
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| ^Troll Juice^^^^^^ | ^Troll Juice^^^^^^ |
| |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| | |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Consumable|| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Consumable|| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Natural]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Pharmaceutical]], [[:Masteries:Medicine]]| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Natural]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Pharmaceutical]], [[:Masteries:Medicine]]| |
| ^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>| [[:Stats#Brawn]]: 1 ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^ <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirement:]]</wrap>| <wrap preview>[[:Stats:Brawn]]</wrap>: 1 ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|100c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| |
| ^Traits^^^^^^ | ^Traits^^^^^^ |
| | <wrap preview>[[:Traits:Consumable]]</wrap> |||||| | | <wrap preview>[[:Traits:Consumable]]</wrap> |||||| |
| ^Effects^^^^^^ | ^Effects^^^^^^ |
| |**Quick Action**\\ \\ You restore 1 [[:Shortcuts#Health]] at the start of your Turn until the end of the Encounter, if you have a Biological Physiology. Has no effect on Astral or Technological Physiology. This Item can be used on an Adjacent Target, however, it requires an Action instead of a Quick Action.|||||| | |**Quick Action**\\ \\ You restore 1 [[:Ratings:Health]] at the start of your Turn until the end of the [[:Game_Mechanics:Encounter]], if you have a Biological Physiology. Has no effect on Astral or Technological Physiology. This Item can be used on an Adjacent Target, however, it requires an Action instead of a Quick Action.|||||| |
| </WRAP> | </WRAP> |
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