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items:gadgets:gear:flickerfortress_brace [2025/10/05 11:39] – removing semicolons from headings mentleitems:gadgets:gear:flickerfortress_brace [2026/06/12 11:06] (current) – external edit 127.0.0.1
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 ^  FlickerFortress Brace  ^^^^^^ ^  FlickerFortress Brace  ^^^^^^
 ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| |+| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| |
 ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirements]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Maximum Barrier]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Barrier Regeneration]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirements]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Maximum Barrier]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Barrier Regeneration]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
-|  Mk. 1  |  [[:Stats#Brawn]]: 2  |  20  |  20, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  10,000c  |  250c  | +|  Mk. 1  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  20  |  20, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  10,000c  |  250c  | 
-|  Mk. 2  |  [[:Stats#Brawn]]: 2  |  40  |  40, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>    80,000c  |  200c  | +|  Mk. 2  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  40  |  40, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>    80,000c  |  200c  | 
-|  Mk. 3  |  [[:Stats#Brawn]]: 2  |  60  |  60, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  270,000c  |  150c  | +|  Mk. 3  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  60  |  60, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  270,000c  |  150c  | 
-|  Mk. 4  |  [[:Stats#Brawn]]: 2  |  80  |  80, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  640,000c  |  100c  | +|  Mk. 4  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  80  |  80, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  640,000c  |  100c  | 
-|  Mk. 5  |  [[:Stats#Brawn]]: 2  |  100  |  100, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  1,250,000c  |  50c  |+|  Mk. 5  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  100  |  100, Start of <wrap preview>[[:Game_Mechanics:Definitions:Day]]</wrap>  |  1,250,000c  |  50c  |
 ^Traits |||||| ^Traits ||||||
 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||||
 ^Effects|||||| ^Effects||||||
-|While this item is [[:Game_Mechanics:Definitions:Equipped]], Set your <wrap preview>[[Game_Mechanics:Definitions:Maximum Barrier]]</wrap> to the value above. In addition, you restore the indicated amount of [[:Shortcuts#Barrier]] at the designated time.||||||+|While this item is [[:Game_Mechanics:Definitions:Equipped]], Set your <wrap preview>[[Game_Mechanics:Definitions:Maximum Barrier]]</wrap> to the value above. In addition, you restore the indicated amount of [[:Ratings:Barrier]] at the designated time.||||||
 </WRAP> </WRAP>