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items:gadgets:gear:multiple_popped_collars [2025/10/28 11:33] – adding preview mentleitems:gadgets:gear:multiple_popped_collars [2026/06/12 11:06] (current) – external edit 127.0.0.1
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 |  <wrap preview>[[:Traits:Unreliable]]</wrap>  |||||| |  <wrap preview>[[:Traits:Unreliable]]</wrap>  ||||||
 ^Effects^^^^^^ ^Effects^^^^^^
-|While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Trait** \\  Anytime a <wrap preview>[[:Character]]</wrap> takes a Save against one of your Abilities that would deal Strain Damage, they do so with [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]]. If they would already have Disadvantage, they suffer the effects of the <wrap preview>[[:Traits:Unreliable]]</wrap> Property instead. \\ \\ However, you suffer [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]] and the <wrap preview>[[:Traits:Unreliable]]</wrap> Die Property on any and all [[:Shortcuts#Swagger]] and [[:Shortcuts#Presence]] Checks you perform.||||||+|While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Trait** \\  Anytime a <wrap preview>[[:Character]]</wrap> takes a Save against one of your Abilities that would deal Strain Damage, they do so with [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]]. If they would already have Disadvantage, they suffer the effects of the <wrap preview>[[:Traits:Unreliable]]</wrap> Property instead. \\ \\ However, you suffer [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]] and the <wrap preview>[[:Traits:Unreliable]]</wrap> Die Property on any and all [[:Ratings:Swagger]] and [[:Ratings:Presence]] Checks you perform.||||||
 </WRAP>  </WRAP>