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| items:gadgets:gear:targeting_vector_beacon [2025/10/05 11:40] – removing semicolons from headings mentle | items:gadgets:gear:targeting_vector_beacon [2026/06/12 11:06] (current) – external edit 127.0.0.1 |
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| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Effect]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Effect]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ |
| | [[:Stats#Brawn]]: 4 | D4 | 1 - 120 | - | - | | | <wrap preview>[[:Stats:Brawn]]</wrap>: 4 | D4 | 1 - 120 | - | - | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| |
| ^Effects||||| | ^Effects||||| |
| |While this item is [[:Game_Mechanics:Definitions:Equipped]], you gain the following Ability \\ \\ [[:Skills#Tech]] Ritual; 100/Action. \\ You, and all <wrap preview>[[Game_Mechanics:Definitions:Perceived]]</wrap> Allies, gain a bonus D4 to any [[:Game_Mechanics:Check|Checks]] and Attacks you perform against all Enemies within Range until the end of the Encounter.||||| | |While this item is [[:Game_Mechanics:Definitions:Equipped]], you gain the following Ability \\ \\ [[:Skills#Tech]] Ritual; 100/Action. \\ You, and all <wrap preview>[[Game_Mechanics:Definitions:Perceived]]</wrap> Allies, gain a bonus D4 to any [[:Game_Mechanics:Check|Checks]] and Attacks you perform against all Enemies within Range until the end of the [[:Game_Mechanics:Encounter]].||||| |
| </WRAP> | </WRAP> |
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