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| items:gadgets:gear:toughness_charm [2025/10/05 11:39] – removing semicolons from headings mentle | items:gadgets:gear:toughness_charm [2026/06/12 11:06] (current) – external edit 127.0.0.1 |
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| ^ Toughness Charm ^^^^^ | ^ Toughness Charm ^^^^^ |
| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||| | ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Gadget^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Gear| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|-| | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|-| |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Die]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^<wrap preview>[[:Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Die]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | Mk. 1 | [[:Stats#Brawn]]: 1 | D4 | 5,000c | - | | | Mk. 1 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | D4 | 5,000c | - | |
| | Mk. 2 | [[:Stats#Brawn]]: 1 | D8 | 160,000c | - | | | Mk. 2 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | D8 | 160,000c | - | |
| | Mk. 3 | [[:Stats#Brawn]]: 1 | D12 | 1,215,000c | - | | | Mk. 3 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | D12 | 1,215,000c | - | |
| ^Traits ||||| | ^Traits ||||| |
| | - ||||| | | - ||||| |
| ^Effects||||| | ^Effects||||| |
| |While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Trait** \\ You gain the above Die as a bonus to any and all [[:Shortcuts#Fortitude Save|Fortitude]] Saves you make.||||| | |While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Trait** \\ You gain the above Die as a bonus to any and all [[:Ratings:Fortitude Save|Fortitude]] Saves you make.||||| |
| </WRAP> | </WRAP> |
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