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| items:gadgets:gear:trade-jack [2025/10/05 11:48] – removing semicolons from headings mentle | items:gadgets:gear:trade-jack [2026/06/12 11:05] (current) – external edit 127.0.0.1 |
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| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| - ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| - | | | | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| - ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| - | | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Dice Pool]]</wrap>^^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Dice Pool]]</wrap>^^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | Mk. 1 | [[:Stats#Brawn]]: 4 | D20 + 5 || 2,000c | 100c | | | Mk. 1 | <wrap preview>[[:Stats:Brawn]]</wrap>: 4 | D20 + 5 || 2,000c | 100c | |
| | Mk. 2 | [[:Stats#Brawn]]: 5 | D20 + 10 || 16,000c | 80c | | | Mk. 2 | <wrap preview>[[:Stats:Brawn]]</wrap>: 5 | D20 + 10 || 16,000c | 80c | |
| | Mk. 3 | [[:Stats#Brawn]]: 6 | D20 + 15 || 54,000c | 60c | | | Mk. 3 | <wrap preview>[[:Stats:Brawn]]</wrap>: 6 | D20 + 15 || 54,000c | 60c | |
| | Mk. 4 | [[:Stats#Brawn]]: 7 | D20 + 20 || 128,000c | 40c | | | Mk. 4 | <wrap preview>[[:Stats:Brawn]]</wrap>: 7 | D20 + 20 || 128,000c | 40c | |
| | Mk. 5 | [[:Stats#Brawn]]: 8 | D20 + 25 || 250,000c | 20c | | | Mk. 5 | <wrap preview>[[:Stats:Brawn]]</wrap>: 8 | D20 + 25 || 250,000c | 20c | |
| ^Traits |||||| | ^Traits |||||| |
| | <wrap preview>[[:Traits:Electronic]]</wrap>, <wrap preview>[[:Traits:Setup X]]</wrap> ( 80 ), <wrap preview>[[:Traits:Console]]</wrap> |||||| | | <wrap preview>[[:Traits:Electronic]]</wrap>, <wrap preview>[[:Traits:Setup X|Setup 80]]</wrap>, <wrap preview>[[:Traits:Console]]</wrap> |||||| |
| ^Effects|||||| | ^Effects|||||| |
| |While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Trait** \\ Once Set Up, the Trade-Jack will make a Skill Check on a specified Skill, using the above Dice Pool, every [[:Game_Mechanics:Environmental Step]] until successful or stopped. \\ An Adjacent Character may use the [[:Base Actions:Disrupt]] Action to stop a set up Trade-Jack. \\ A Trade-Jack will continue to operate if you move away from it, however, it will cease to function if you leave the [[:Game_Mechanics:Encounter]] or the Scene ends. |||||| | |While <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> gain the following Ability. \\ \\ **Trait** \\ Once Set Up, the Trade-Jack will make a Skill Check on a specified Skill, using the above Dice Pool, every [[:Game_Mechanics:Environmental Step]] until successful or stopped. \\ An Adjacent <wrap preview>[[:Character]]</wrap> may use the [[:Base Actions:Disrupt]] Action to stop a set up Trade-Jack. \\ A Trade-Jack will continue to operate if you move away from it, however, it will cease to function if you leave the [[:Game_Mechanics:Encounter]] or the Scene ends. |||||| |
| </WRAP> | </WRAP> |
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