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items:mods [2026/02/18 17:02] – created ms_wuntchitems:mods [2026/06/24 14:14] (current) ms_wuntch
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 ====== Mods ====== ====== Mods ======
-[[:Items:Mods#Mods|Mods]] are beneficial alterations that can be applied to your <wrap preview>[[:Items]]</wrap> via <wrap preview>[[:Game Mechanics:Definitions:Modding]]</wrap> to gain various effects and numerical benefits.+[[:Items:Mods#Mods|Mods]] are beneficial alterations that can be applied to your <wrap preview>[[:Items]]</wrap> via <wrap preview>[[:Game Mechanics:Definitions:Modding]]</wrap> to gain various effects and benefits.\\ 
 +\\ 
 +[[:Items:Mods#Mods|Mods]] add their effects to the <wrap preview>[[:Items|Item]]</wrap> they are installed in as <wrap preview>[[:Game Mechanics:Definitions:Appropriate]]</wrap>.
  
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 ===== Restrictions ===== ===== Restrictions =====
-All [[:Items:Mods#Mods|Mods]] have restrictions on what types of <wrap preview>[[:Items|Item]]</wrap> they may be installed on, this is indicated by the [Mods's] [Archetype] and [Subtype]. Should a [[:Items:Mods#Mods|Mod]] share an [Archetype] and [Subtype] with the <wrap preview>[[:Items|Item]]</wrap> you wish to install it on, you may do so. If it does not share an [Archetype] and [Subtype] then you may not.+All [[:Items:Mods#Mods|Mods]] have restrictions on what types of <wrap preview>[[:Items|Item]]</wrap> they may be installed on, this is indicated by the [[:Items:Mods#Mods|Mod's]] [Archetype] and [Subtype]. Should a [[:Items:Mods#Mods|Mod]] share an [Archetype] and [Subtype] with the <wrap preview>[[:Items|Item]]</wrap> you wish to install it on, you may do so. If it does not share an [Archetype] and [Subtype] then you may not.
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 ===== Requirements ===== ===== Requirements =====
-Both [[:Items:Mods#Mods|Mods]] and <wrap preview>[[:Items]]</wrap> have <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirements]]</wrap>. when adding a [[:Items:Mods#Mods|Mod]] to an <wrap preview>[[:Items|Item]]</wrap>, the greater of the two <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirements]]</wrap> is the [Item's] new <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> \\ +Both [[:Items:Mods#Mods|Mods]] and <wrap preview>[[:Items]]</wrap> have <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirements]]</wrap>. when adding a [[:Items:Mods#Mods|Mod]] to an <wrap preview>[[:Items|Item]]</wrap>, the greater of the two <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement|Requirements]]</wrap> is the <wrap preview>[[:Items|Item's]]</wrap> new <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> \\ 
 \\ \\
 **Example**: An [[:Items:Equipment:Equipment Mods:Underslung 'Nade Launcher]] has a <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> of 6 and if installed in a [[:Items:Equipment:Weapons:Light Rifle]], Which has a <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> of 4, would increase the <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> to 6. **Example**: An [[:Items:Equipment:Equipment Mods:Underslung 'Nade Launcher]] has a <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> of 6 and if installed in a [[:Items:Equipment:Weapons:Light Rifle]], Which has a <wrap preview>[[:Stats:Brawn]]</wrap> <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> of 4, would increase the <wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap> to 6.