This is an old revision of the document!


Chainsaw
Industrial Industries - The industry leader in the Industry industry.
ArchetypeWeaponSubtypeIndustrial
SkillTechMasteryIndustrial
Requirements Damage Range Ammo HP Value Upkeep
Light Brawn: 4 2D8 1 4 6 900 9
Medium Brawn: 6 3D8 1 4 6 900 9
Heavy Brawn: 8 4D8 1 4 6 900 9
Weapon's Traits
Signature Industrial Industries Range
Trait
Value and Upkeep lowered by 10% (included in above) due to availability. However, because of the commonality, the item can only be sold for 1% of total Value.
Unwieldy
Trait
Attack Rolls you make with this Weapon are performed with Disadvantage. In addition, this Weapon can't gain the benefit of the Trusty Property on Attack Rolls.
Trusty
Trait
When rolling a D20 as part of a Check or Attack while using this Item, you may Reroll any result of 1. When rolling with Advantage or Disadvantage, only Reroll the specific Die with a result of 1, not all the Dice.
Close Combat
Trait
You cannot make Attacks against targets outside of the Weapon's Maximum Range Value.
Loud
Trait
This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys Disdadvantage to any and all Checks to conceal it's use or the location of the user.
Two Handed
Trait
This item requires 2 Hands to use. and 2 Holsters to store
Fine
Trait
You achieve Critical Success when making Checks or Attacks with this Item on results of 19 and 20, instead of just 20. If you would obtain a second instance of Fine or otherwise increase your chance to Critically Succeed, this increases to results of 18, 19 and 20. Regardless of situation, a roll may never achieve Critical Success on a number other than 18, 19 or 20.
Vicious
Trait
Grants a bonus +20 to Injury Checks inflicted by this item. In addition, while this item is Equipped or Holstered, you gain a bonus D8 to any and all Swagger Checks you take. You may only recieve the benefits from one instance of Brutal, Vicious or Disintergrating.
Edit this page