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Defibrillator
Biotopia Projects Limited - Tested on the dead, for the living!
ArchetypeWeaponSubtypeIndustrial
SkillNatureMasteryIndustrial
Requirements Damage Range Ammo HP Value Upkeep
Light Brawn: 4 2D4 1 1 4 3,000 10
Medium Brawn: 6 3D4 1 1 4 3,000 10
Heavy Brawn: 8 4D4 1 1 4 3,000 10
Weapon's Traits
Unwieldy
Trait
Attack Rolls you make with this Weapon are performed with Disadvantage. In addition, this Weapon can't gain the benefit of the Trusty Property on Attack Rolls.
Trusty
Trait
When rolling a D20 as part of a Check or Attack while using this Item, you may Reroll any result of 1. When rolling with Advantage or Disadvantage, only Reroll the specific Die with a result of 1, not all the Dice.
Close Combat
Trait
You cannot make Attacks against targets outside of the Weapon's Maximum Range Value.
Two-Handed
Trait
This item requires 2 Hands to use. and 2 Holsters to store
Armour Piercing
Trait
This Weapon deals A.P Damage instead of Meat Damage.
Medicinal
Trait
You may perform the Attack Action against Allies, in addition to Enemies. If you do so, these Attack's are automatically successful if performed within optimal Range, but restore Health instead of dealing Damage.
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