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| Mining Beamer | ||||||||
|---|---|---|---|---|---|---|---|---|
| Aureate Express | ||||||||
| Archetype | Weapon | Subtype | Industrial | |||||
| Skill | Tech | Mastery | Industrial | |||||
| Requirements | Damage | Range | Ammo | HP | Value | Upkeep | ||
| Cannon | Brawn: 8 | D10 | 3 - 12 | 3 | 8 | 6,000 | 10 | |
| Weapon's Traits | ||||||||
| Unwieldy | ||||||||
| Trait Attack Rolls you make with this Weapon are performed with Disadvantage. In addition, this Weapon can't gain the benefit of the Trusty Property on Attack Rolls. |
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| Trusty | ||||||||
| Trait When rolling a D20 as part of a Check or Attack while using this Item, you may Reroll any result of 1. When rolling with Advantage or Disadvantage, only Reroll the specific Die with a result of 1, not all the Dice. |
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| Close Combat | ||||||||
| Trait You cannot make Attacks against targets outside of the Weapon's Maximum Range Value. | ||||||||
| Loud | ||||||||
| Trait This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys Disdadvantage to any and all Checks to conceal it's use or the location of the user. | ||||||||
| Armour Piercing | ||||||||
| Trait This Weapon deals A.P Damage instead of Meat Damage. | ||||||||
| Two-Handed | ||||||||
| Trait This item requires 2 Hands to use. and 2 Holsters to store | ||||||||
| Bulky | ||||||||
| Trait This weapon's Two-Handed Property doesn't apply when Equipped by a Character with Size: 8 or higher. | ||||||||
