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items:weapons:mod-gun [2025/10/06 11:30] – fixing two handed spelling error mentleitems:weapons:mod-gun [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-^  Mod-Gun  ^^^^^^^^ +
-|[[:Corporations#Thesean Astromotive]]|||||||| +
-|**Archetype**|Weapon|||**Subtype**|Ballistic||| +
-|**Skill**|[[:Skills#Athletics|Athletics]]|||**Mastery**|[[Masteries:Impact]]||| +
-|            |  **Requirements**  |  **Damage**  |  **Range**  |  **Ammo**  |  **HP**  |  **Value**  |  **Upkeep** +
-|**Mod-Gun**|  Brawn: 7  |  12  |  3 - 12  |  2  |  6  |  1,350  |  45  | +
-|  **Weapon's Traits**  |||||||| +
-|**Signature Thesean Astromotive Range**|||||||| +
-|//Trait// \\ [[Game_Mechanics:Value]] and [[Game_Mechanics:Upkeep]] lowered by 10% (included in above) due to availability. However, because of the commonality, the item can only be sold for 1% of total Value.|||||||| +
-|**Shotgun**|||||||| +
-|//Trait// \\ Should this Weapon gain an [[Game_Mechanics:Bonus Dice|Additional Damage Die]], iit instead gains 6 additional Damage. (E.G. A Mod-Gun with an Additional Damage Die would deal 18 Damage on a successful Attack Roll).|||||||| +
-|**Close Combat**|||||||| +
-|//Trait// \\ You cannot make [[game_mechanics:Attacks]] against targets outside of the Weapon's [[Game_Mechanics:Maximum and Minimum Range|Maximum Range]] Value.|||||||| +
-|**Two-Handed**|||||||| +
-|//Trait// \\ This item requires 2 [[:Inventory#Hands|Hands]] to use. and 2 [[:Inventory#Holster| Holsters]] to store|||||||| +
-|**Loud**|||||||| +
-|//Trait// \\ This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys [[Game Mechanics:Advantage and Disadvantage|Disdadvantage]] to any and all [[Game Mechanics:Check|Checks]] to conceal it's use or the location of the user.|||||||| +
-|**Brutal**|||| +
-|//Trait// \\ \\ Grants a bonus +10 to [[Game Mechanics:Injuries|Injury]] [[Game Mechanics:Check|Checks]] inflicted by this item. In addition, while this item is [[Game_Mechanics:Equipping|Equipped]] or [[:Inventory#Holster|Holstered]], you gain a bonus D4 to any and all Swagger [[Game Mechanics:Check|Checks]] you take. You may only receive the benefits from one instance of Brutal, Vicious or Disintegrating.||||||||+