Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
items:weapons:nunchuku [2025/07/22 11:56] – created mentleitems:weapons:nunchuku [2025/07/25 11:10] (current) – removed mentle
Line 1: Line 1:
-====== Nunchucku ====== 
-<WRAP center 700px> 
-<tab-group> 
-<tab title="Class 1"> 
-|< 100% 0% 20% 20% 20% 20% 20%>| 
-^Nunchucku^^^^^^ 
-|[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Bones]]|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ 
-| |  [[:Stats#Brawn]]: 3  |  D6 + [[:Stats#Agility]]  |  1  |  -  |  1  | 
-^ ^Traits^^^^^ 
-| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   ||||| 
-^ ^Effects^^^^^ 
-| |Unlike other Two-Handed items, Nunchucku only require 1 Holster to store.||||| 
-</tab> 
-<tab title="Class 2"> 
-|< 100% 0% 20% 20% 20% 20% 20%>| 
-^Nunchucku^^^^^^ 
-|[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Bones]]|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|4,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ 
-| |  [[:Stats#Brawn]]: 6  |  2D6 + [[:Stats#Agility]]x2  |  1 - 3  |  -  |  1  | 
-^ ^Traits^^^^^ 
-| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   ||||| 
-^ ^Effects^^^^^ 
-| |Unlike other Two-Handed items, Nunchucku only require 1 Holster to store.||||| 
-</tab> 
-<tab title="Class 3"> 
-|< 100% 0% 20% 20% 20% 20% 20%>| 
-^Nunchucku^^^^^^ 
-|[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Bones]]|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|13,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ 
-| |  [[:Stats#Brawn]]: 9  |  3D6 + [[:Stats#Agility]]x3  |  1  |  -  |  1  | 
-^ ^Traits^^^^^ 
-| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   ||||| 
-^ ^Effects^^^^^ 
-| |Unlike other Two-Handed items, Nunchucku only require 1 Holster to store.||||| 
-</tab> 
-<tab title="Class 4"> 
-|< 100% 0% 20% 20% 20% 20% 20%>| 
-^Nunchucku^^^^^^ 
-|[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Bones]]|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|32,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ 
-| |  [[:Stats#Brawn]]: 12  |  4D6 + [[:Stats#Agility]]x4  |  3 - 12  |  -  |  1  | 
-^ ^Traits^^^^^ 
-| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   ||||| 
-^ ^Effects^^^^^ 
-| |Unlike other Two-Handed items, Nunchucku only require 1 Holster to store.||||| 
-</tab> 
-<tab title="Class 5"> 
-|< 100% 0% 20% 20% 20% 20% 20%>| 
-^Nunchucku^^^^^^ 
-|[[:Corporations#DynaVision United]] - //Where we put the D in U.//|||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Bones]]|| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|62,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-|| 
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ 
-| |  [[:Stats#Brawn]]: 15  |  5D6 + [[:Stats#Agility]]x5 |  6 - 24  |  -  |  1  | 
-^ ^Traits^^^^^ 
-| |  <wrap preview>[[Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Light]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Dangerous]]</wrap>   ||||| 
-^ ^Effects^^^^^ 
-| |Unlike other Two-Handed items, Nunchucku only require 1 Holster to store.||||| 
-</tab> 
-</tab-group> 
-</WRAP>