| Both sides previous revisionPrevious revision | |
| items:weapons:quadra_tools [2025/08/06 10:29] – Replacing Cost with Value mentle | items:weapons:quadra_tools [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
|---|
| ^ Quadra Tools ^^^^^^^^ | |
| |[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||||| | |
| |**Archetype**|Weapon|||**Subtype**|Industrial||| | |
| |**Skill**|[[:Skills#Tech|Tech]]|||**Mastery**|[[Masteries:Industrial]]||| | |
| | | **Requirements** | **Damage** | **Range** | **Ammo** | **HP** | **Value** | **Upkeep** | | |
| |**Chainsaw**| Brawn: 6 | 4D8 | 1 | 6 | 8 | 5,000 | 10 | | |
| |**Jackhammer**| Brawn: 6 | 4D6 | 1 | 5 | 8 | 5,000 | 10 | | |
| |**Polesaw**| Brawn: 6 | 4D8 | 1 - 3 | 6 | 8 | 5,000 | 10 | | |
| | **Weapon's Traits** |||||||| | |
| |**Unwieldy**|||||||| | |
| |//Trait// \\ [[Game_Mechanics:Attacks|Attack]] Rolls you make with this Weapon are performed with [[Game_Mechanics:Advantage and Disadvantage|Disadvantage]]. In addition, this Weapon can't gain the benefit of the Trusty Property on Attack Rolls.||||||||| | |
| |**Trusty**|||||||| | |
| |//Trait// \\ When rolling a D20 as part of a [[Game_Mechanics:Check]] or [[Game_Mechanics:Attacks|Attack]] while using this Item, you may [[Game_Mechanics:Rerolling|Reroll]] any result of 1. When rolling with [[Game Mechanics:Advantage and Disadvatage|Advantage or Disadvantage]], only Reroll the specific Die with a result of 1, not all the Dice.||||||||| | |
| |**Close Combat**|||||||| | |
| |//Trait// \\ You cannot make [[game_mechanics:Attacks]] against targets outside of the Weapon's [[Game_Mechanics:Maximum and Minimum Range|Maximum Range]] Value.|||||||| | |
| |**Loud**|||||||| | |
| |//Trait// \\ This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys [[Game Mechanics:Advantage and Disadvantage|Disdadvantage]] to any and all [[Game Mechanics:Check|Checks]] to conceal it's use or the location of the user.|||||||| | |
| |**Four Handed**|||||||| | |
| |//Trait// \\ This item requires 4 [[:Inventory#Hands|Hands]] to use and 4 [[:Inventory#Holster|Holsters]] to store.|||||||| | |
| |**Brutal (Quadra Jackhammer and Quadra Polesaw Only)**|||| | |
| |//Trait// \\ \\ Grants a bonus +10 to [[Game Mechanics:Injuries|Injury]] [[Game Mechanics:Check|Checks]] inflicted by this item. In addition, while this item is [[Game_Mechanics:Equipping|Equipped]] or [[:Inventory#Holster|Holstered]], you gain a bonus D4 to any and all Swagger [[Game Mechanics:Check|Checks]] you take. You may only receive the benefits from one instance of Brutal, Vicious or Disintegrating.|||||||| | |
| |**Vicious (Quadra Chainsaw Only)**|||||||| | |
| |//Trait// \\ Grants a bonus +20 to [[Game_Mechanics:Injuries|Injury]] [[Game_Mechanics:Check|Checks]] inflicted by this item. In addition, while this item is [[Game_Mechanics:Equipping|Equipped]] or [[:Inventory#Holster| Holstered]], you gain a bonus D8 to any and all Swagger Checks you take. You may only recieve the benefits from one instance of Brutal, Vicious or Disintergrating.||||||||| | |
| |**Fine (Quadra Chainsaw Only)**|||||||| | |
| |//Trait// \\ You achieve [[game_mechanics:Critical Success]] when making [[Game Mechanics:Check|Checks]] or [[game_mechanics:Attacks]] with this Item on results of 19 and 20, instead of just 20. If you would obtain a second instance of Fine or otherwise increase your chance to Critically Succeed, this increases to results of 18, 19 and 20. Regardless of situation, a roll may never achieve [[game_mechanics:Critical Success]] on a number other than 18, 19 or 20.|||||||| | |
| |**Full-Auto (Quadra Jackhammer Only)**|||||||| | |
| |//Trait// \\ When you make an [[:Base Actions#Combat Actions| Attack Actions]] with this weapon, you make may two Attack Rolls instead.|||||||| | |