This is an old revision of the document!
| Railgun | |||||||
|---|---|---|---|---|---|---|---|
| V.M.G | |||||||
| Archetype | Weapon | Subtype | Exotic | ||||
| Skill | Athletics | Mastery | Impact | ||||
| Requirements | Damage | Range | Ammo | HP | Value | Upkeep | |
| Railgun | Brawn: 9 | 20 | 24 - 96 | - | 2 | 10,000 | 20 |
| Weapon's Traits | |||||||
| Shotgun | |||||||
| Trait Should this Weapon gain an Additional Damage Die, it instead gains 10 additional Damage. (E.G. A Railgun with an Additional Damage Die would deal 30 Damage on a successful Attack Roll). |
|||||||
| Two Handed | |||||||
| Trait This item requires 2 Hands to use. and 2 Holsters to store |
|||||||
| Brutal | |||||||
| Trait Grants a bonus +10 to Injury Checks inflicted by this item. In addition, while this item is Equipped or Holstered, you gain a bonus D4 to any and all Swagger Checks you take. You may only receive the benefits from one instance of Brutal, Vicious or Disintegrating. |
|||||||
| Fine | |||||||
| Trait You achieve Critical Success when making Checks or Attacks with this Item on results of 19 and 20, instead of just 20. If you would obtain a second instance of Fine or otherwise increase your chance to Critically Succeed, this increases to results of 18, 19 and 20. Regardless of situation, a roll may never achieve Critical Success on a number other than 18, 19 or 20. |
|||||||
| Loud | |||||||
| Trait This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys Disdadvantage to any and all Checks to conceal it's use or the location of the user. |
|||||||
| Blast | |||||||
| Trait Damage or Stacks applied by this weapon are also applied to targets Adjacent to the original target. In addition, if the target is a Squad, then the amount of Damage or Stacks applied is multiplied by the number of squad members. |
|||||||
| Indirect | |||||||
| Trait This item does not require Line of Effect to perform the Attack Actions. |
|||||||
