| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:weapons:rod_of_petrification [2025/08/06 10:29] – Replacing Cost with Value mentle | items:weapons:rod_of_petrification [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
|---|
| ^ Rod of Petrification ^^^^^^^^ | |
| |[[:Corporations#Aureate Express]]|||||||| | |
| |**Archetype**|Weapon|||**Subtype**|Industrial||| | |
| |**Skill**|[[:Skills#Magic|Magic]]|||**Mastery**|[[Masteries:Industrial]]||| | |
| | | **Requirements** | **Damage** | **Range** | **Ammo** | **HP** | **Value** | **Upkeep** | | |
| |**Cannon**| Brawn: 6 | - | 1 | 3 | 4 | 10,000 | - | | |
| | **Weapon's Traits** |||||||| | |
| |**Unwieldy**|||||||| | |
| |//Trait// \\ [[Game_Mechanics:Attacks|Attack]] Rolls you make with this Weapon are performed with [[Game_Mechanics:Advantage and Disadvantage|Disadvantage]]. In addition, this Weapon can't gain the benefit of the Trusty Property on Attack Rolls.||||||||| | |
| |**Trusty**|||||||| | |
| |//Trait// \\ When rolling a D20 as part of a [[Game_Mechanics:Check]] or [[Game_Mechanics:Attacks|Attack]] while using this Item, you may [[Game_Mechanics:Rerolling|Reroll]] any result of 1. When rolling with [[Game Mechanics:Advantage and Disadvatage|Advantage or Disadvantage]], only Reroll the specific Die with a result of 1, not all the Dice.||||||||| | |
| |**Close Combat**|||||||| | |
| |//Trait// \\ You cannot make [[game_mechanics:Attacks]] against targets outside of the Weapon's [[Game_Mechanics:Maximum and Minimum Range|Maximum Range]] Value.|||||||| | |
| |**Loud**|||||||| | |
| |//Trait// \\ This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys [[Game Mechanics:Advantage and Disadvantage|Disdadvantage]] to any and all [[Game Mechanics:Check|Checks]] to conceal it's use or the location of the user.|||||||| | |
| |**Two Handed**|||||||| | |
| |//Trait// \\ This item requires 2 [[:Inventory#Hands|Hands]] to use. and 2 [[:Inventory#Holster| Holsters]] to store|||||||| | |
| |**Petrification**|||||||| | |
| |//Trait// \\ If this weapon successfully [[Game_Mechanics:Attacks]] a target, they take a [[Shortcuts#Fortitude Save]] (Vs. Magical). If failed, the target is turned to stone, unable to act or otherwise be harmed. Using this weapon, you can perform a [[Skills#Magic]] [[Game_Mechanics:Rituals and Invocations|Ritual]]; 80/Action, to de-petrify targets.\\ \\ Furthermore, this weapon can be used to create a 3x1 Obstacle on an otherwise relatively flat surface, as a Double Action within 3 Units. \\ (//Obstacles provide 5 Cover to Adjacent targets//).|||||||| | |