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Shotgun
Orc Corp - If it's not Orc, it's Dork!
ArchetypeWeaponSubtypeBallistic
SkillAthleticsMasteryImpact
Requirements Damage Range Ammo HP Cost Upkeep
TBA Brawn: 4 8 3 - 12 2 4 900 45
TBA Brawn: 6 12 3 - 12 2 4 900 45
TBA Brawn: 8 16 3 - 12 2 4 900 45
Signature Orc Corp. Range
Trait
Value and Upkeep lowered by 10% (included in above) due to availability. However, because of the commonality, the item can only be sold for 1% of total Value.
Shotgun
Trait
Should this Weapon gain an Additional Damage Die, it instead gains 4/6/8 additional Damage. (E.G. A Medium Shotgun with an Additional Damage Die would deal 18 Damage on a successful Attack Roll).
Close Combat
Trait
You cannot make Attacks against targets outside of the Weapon's Maximum Range Value.
Two Handed
Trait
This item requires 2 Hands to use. and 2 Holsters to store
Loud
Trait
This item cannot be silenced or its sounds concealed through non-Magical means. Furthermore, it conveys Disdadvantage to any and all Checks to conceal it's use or the location of the user.
Light (Light Shotgun Only)
Trait
This item can be drawn from a Holster as a Quick Action.
Brutal (Light and Medium Shotgun Only)
Trait

Grants a bonus +10 to Injury Checks inflicted by this item. In addition, while this item is Equipped or Holstered, you gain a bonus D4 to any and all Swagger Checks you take. You may only receive the benefits from one instance of Brutal, Vicious or Disintegrating.
Trusty (Medium Shotgun Only)
Trait
When rolling a D20 as part of a Check or Attack while using this Item, you may Reroll any result of 1. When rolling with Advantage or Disadvantage, only Reroll the specific Die with a result of 1, not all the Dice.
Vicious (Vicious Shotgun Only)
Trait
Grants a bonus +20 to Injury Checks inflicted by this item. In addition, while this item is Equipped or Holstered, you gain a bonus D8 to any and all Swagger Checks you take. You may only recieve the benefits from one instance of Brutal, Vicious or Disintergrating.
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